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@@ -3,6 +3,7 @@ using UnityEngine;
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using UI.ActivityGetYuanXiao;
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using FairyGUI;
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using System.Collections.Generic;
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+using System.Linq;
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namespace GFGGame
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{
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@@ -10,6 +11,8 @@ namespace GFGGame
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{
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private UI_ActivityGetYuanXiaoTaskUI _ui;
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private int _activityID;
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+ private int _funcType;
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+ private List<TaskCfg> _cfgs;
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public override void Dispose()
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{
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@@ -33,6 +36,8 @@ namespace GFGGame
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modal = true;
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_ui.m_itemList.itemRenderer = ListRenderer;
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+ //_funcType = TaskFuncType.YuanXiaoActivity;
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+ _funcType = TaskFuncType.BattlePass;
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}
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protected override void OnShown()
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@@ -40,43 +45,113 @@ namespace GFGGame
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base.OnShown();
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_activityID = (int)viewData;
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- _ui.m_itemList.numItems = PickUpGameArray.Instance.dataArray.Length;
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+ UpdateTask();
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_ui.m_itemList.scrollPane.ScrollTop();
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}
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+ protected override void AddEventListener()
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+ {
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+ base.AddEventListener();
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+ EventAgent.AddEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
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+ }
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+
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+ protected override void RemoveEventListener()
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+ {
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+ base.RemoveEventListener();
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+ EventAgent.RemoveEventListener(ConstMessage.NOTICE_BATCH_TASK_STATE_CHANGE, OnTaskChanges);
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+ }
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+
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+ //更新任务列表
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+ private void UpdateTask()
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+ {
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+ _cfgs = TaskDataManager.Instance.GetTaskCfgs(_funcType);
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+ _ui.m_itemList.numItems = _cfgs.Count;
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+ }
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+
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+ private void OnTaskChanges(EventContext eventContext)
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+ {
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+ var taskIds = (List<int>)eventContext.data;
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+ if (taskIds.Select(taskId => TaskCfgArray.Instance.GetCfg(taskId)).Where(taskCfg => taskCfg != null)
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+ .Any(taskCfg => taskCfg.funcType == _funcType))
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+ {
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+ UpdateTask();
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+ }
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+ }
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+
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private void ListRenderer(int index, GObject gObject)
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{
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+ if(index >= _cfgs.Count)
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+ {
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+ return;
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+ }
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+
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UI_taskItem item = UI_taskItem.Proxy(gObject);
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- item.m_c1.selectedIndex = 0;
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- item.m_desc.text = "";
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- item.m_rewardList.data = index;
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- List<ItemData> itemDatas = ItemUtil.CreateItemDataList(PickUpGameArray.Instance.dataArray[index].bonusWinArr);
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- item.m_rewardList.numItems = itemDatas.Count;
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- for (int i = 0; i < itemDatas.Count; i++)
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+ item.m_desc.text = TaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
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+ item.m_txtCount.SetVar("cur", $"{TaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id)}")
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+ .SetVar("sum", $"{_cfgs[index].GetTargetCount()}").FlushVars();
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+ item.m_c1.selectedIndex = TaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);
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+ item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 1 : 0;
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+
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+ // 奖励列表更新事件绑定
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+
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+ if (item.m_rewardList.data == null)
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{
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- GObject obj = item.m_rewardList.GetChildAt(i);
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- ItemData reward = itemDatas[i];
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- if (obj.data == null)
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- {
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- obj.data = new ItemView(obj as GComponent);
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- }
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- (obj.data as ItemView).SetData(reward);
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+ item.m_rewardList.itemRenderer = ListTaskRewardItemRender;
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}
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- item.m_c1.selectedIndex = MiniGameDateManager.Instance.gameinfoList[index].FirstPassRewardStatus;
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+
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+ item.m_rewardList.data = _cfgs[index];
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+ var reward = TaskDataManager.Instance.GetReward(_cfgs[index]);
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+ item.m_rewardList.numItems = reward.Length;
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+
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+ // 领取奖励按钮事件
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if(item.m_btnGet.data == null)
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{
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- item.m_btnGet.data = PickUpGameArray.Instance.dataArray[index];
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item.m_btnGet.onClick.Add(OnClickBtnGet);
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}
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+ item.m_btnGet.data = _cfgs[index].id;
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+
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+ // 前往按钮事件
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+ if (item.m_btnGo.data == null)
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+ {
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+ item.m_btnGo.onClick.Add(OnBtnGoClick);
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+ }
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+ item.m_btnGo.data = _cfgs[index];
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+
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UI_taskItem.ProxyEnd();
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}
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+ private void ListTaskRewardItemRender(int index, GObject obj)
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+ {
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+ TaskCfg cfg = (TaskCfg)obj.parent.data;
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+ int[][] reward = TaskDataManager.Instance.GetReward(cfg);
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+ var itemData = ItemUtil.createItemData(reward[index]);
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+ var item = new ItemView(obj as GComponent);
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+ obj.data = item;
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+ item.SetData(itemData);
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+ item.ChangeTxtCountStyle();
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+ item.SetTxtCountScale = 1.3f;
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+ item.GrpGotVisible = TaskDataManager.Instance.GetTaskStateById(cfg.id) == 2;
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+ }
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+
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private async void OnClickBtnGet(EventContext context)
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{
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- GObject obj = (GObject)context.sender;
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- PickUpGame pickUpGame = (PickUpGame)obj.data;
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- var result = await MiniGameProxy.ReqGetFirstPassReward(pickUpGame.id, pickUpGame.type, _activityID);
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+ if (!(context.sender is GObject btnGet)) return;
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+ var result = await TaskSProxy.GetTaskBonus((int)btnGet.data);
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if (!result) return;
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+ UpdateTask();
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+ }
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+
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+ private void OnBtnGoClick(EventContext context)
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+ {
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+ if (!(context.sender is GObject { data: TaskCfg taskCfg })) return;
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+ //功能未开放
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+ if (!FunctionOpenDataManager.Instance.CheckIsFunOpenById(taskCfg.jumpId)) return;
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+ var param = new object[taskCfg.jumpParamArr.Length];
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+ for (var i = 0; i < taskCfg.jumpParamArr.Length; i++)
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+ {
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+ param[i] = taskCfg.jumpParamArr[i];
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+ }
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+ ViewManager.JumpToView(taskCfg.jumpId, param, false, false);
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}
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}
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}
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