zhaoyang 2 سال پیش
والد
کامیت
e28529d4e3

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FGUIProject/assets/DressUp/imagesExport/hz_fenleituej_10.png


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FGUIProject/assets/DressUp/imagesExport/hz_fenleituej_11.png


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FGUIProject/assets/DressUp/imagesExport/hz_fenleituej_12.png


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FGUIProject/assets/DressUp/imagesExport/hz_fenleituej_13.png


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FGUIProject/assets/DressUp/imagesExport/hz_fenleituej_4.png


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FGUIProject/assets/DressUp/imagesExport/hz_fenleituej_5.png


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FGUIProject/assets/DressUp/imagesExport/hz_fenleituej_6.png


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FGUIProject/assets/DressUp/imagesExport/hz_fenleituej_7.png


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FGUIProject/assets/DressUp/imagesExport/hz_fenleituej_8.png


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FGUIProject/assets/DressUp/imagesExport/hz_fenleituej_9.png


+ 10 - 8
FGUIProject/assets/DressUp/package.xml

@@ -42,15 +42,15 @@
     <component id="k6he25" name="ComboBoxRarity.xml" path="/components/"/>
     <component id="k6he26" name="PartsListItem.xml" path="/components/"/>
     <image id="slb42a" name="hz_fenleituej_1.png" path="/imagesExport/" exported="true"/>
-    <image id="slb42b" name="hz_fenleituej_9.png" path="/imagesExport/" exported="true"/>
+    <image id="slb42b" name="hz_fenleituej_11.png" path="/imagesExport/" exported="true"/>
     <image id="slb42c" name="hz_fenleituej_2.png" path="/imagesExport/" exported="true"/>
     <image id="slb42d" name="hz_fenleituej_3.png" path="/imagesExport/" exported="true"/>
-    <image id="slb42e" name="hz_fenleituej_4.png" path="/imagesExport/" exported="true"/>
-    <image id="slb42f" name="hz_fenleituej_5.png" path="/imagesExport/" exported="true"/>
-    <image id="slb42g" name="hz_fenleituej_6.png" path="/imagesExport/" exported="true"/>
-    <image id="slb42h" name="hz_fenleituej_7.png" path="/imagesExport/" exported="true"/>
+    <image id="slb42e" name="hz_fenleituej_5.png" path="/imagesExport/" exported="true"/>
+    <image id="slb42f" name="hz_fenleituej_6.png" path="/imagesExport/" exported="true"/>
+    <image id="slb42g" name="hz_fenleituej_7.png" path="/imagesExport/" exported="true"/>
+    <image id="slb42h" name="hz_fenleituej_9.png" path="/imagesExport/" exported="true"/>
     <image id="slb42i" name="hz_fenleitu_13.png" path="/imagesExport/" exported="true"/>
-    <image id="slb42j" name="hz_fenleituej_8.png" path="/imagesExport/" exported="true"/>
+    <image id="slb42j" name="hz_fenleituej_10.png" path="/imagesExport/" exported="true"/>
     <component id="slb42k" name="ButtonStoryTitle.xml" path="/components/"/>
     <image id="qsvd2l" name="hz_xzyfxz.png" path="/images/"/>
     <component id="qsvd2m" name="DressUpFightUI.xml" path="/" exported="true"/>
@@ -102,8 +102,8 @@
     <image id="j48o3y" name="dz_hz_bxbx.png" path="/images/"/>
     <image id="j48o3z" name="dz_hz_fsk_1.png" path="/images/"/>
     <image id="j48o40" name="dz_dididcis.png" path="/images/"/>
-    <image id="c21g41" name="hz_fenleituej_10.png" path="/imagesExport/" exported="true"/>
-    <image id="c21g42" name="hz_fenleituej_11.png" path="/imagesExport/" exported="true"/>
+    <image id="c21g41" name="hz_fenleituej_12.png" path="/imagesExport/" exported="true"/>
+    <image id="c21g42" name="hz_fenleituej_13.png" path="/imagesExport/" exported="true"/>
     <image id="rc0743" name="hz_yingc.png" path="/images/"/>
     <image id="rc0744" name="hz_xianshi.png" path="/images/"/>
     <image id="oq7r45" name="hz_kuangxian.png" path="/images/"/>
@@ -181,6 +181,8 @@
     <image id="r9ried" name="pz_zi_5.png" path="/images/"/>
     <image id="r9riei" name="jfsc_xiantiao_1.png" path="/images/"/>
     <image id="r9riek" name="hl_ciskuang.png" path="/images/"/>
+    <image id="r9riel" name="hz_fenleituej_4.png" path="/imagesExport/" exported="true"/>
+    <image id="r9riem" name="hz_fenleituej_8.png" path="/imagesExport/" exported="true"/>
   </resources>
   <publish name="" path="..\GameClient\Assets\ResIn\UI\DressUp" packageCount="2" genCode="true" extractAlpha="true"/>
 </packageDescription>

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/DressUp/DressUpFightView.cs

@@ -167,7 +167,7 @@ namespace GFGGame
             InstanceZonesDataManager.currentScoreType = _fightCfg.scoreType;
             //一级菜单
             _ui.m_comListType1.m_listType.RemoveChildrenToPool();
-            _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length - 2;
+            _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length - 1;
             //_ui.m_comListType1.m_listType1.ResizeToFit(_ui.m_listType1.numItems);
             float maxHeight = _ui.target.height - _ui.m_comListType1.m_listType.y - DressUpView.BOTTOM_BLANK;
             if (_ui.m_comListType1.m_listType.height > maxHeight)
@@ -506,7 +506,7 @@ namespace GFGGame
         {
             _currentList2 = null;
             currentListType = DressUpListType.List1;
-            _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length - 2;
+            _ui.m_comListType1.m_listType.numItems = DressUpMenuItemCfg1Array.Instance.dataArray.Length - 1;
             GTween.To(_ui.target.width, listType1X, 0.5f)
                 .SetTarget(_ui.m_comListType1.target)
                 .OnUpdate((GTweener t) =>

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GameClient/Assets/ResIn/Config/excelConfig.sqlite.bytes


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GameClient/Assets/ResIn/UI/DressUp/DressUp_atlas1!a.png


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GameClient/Assets/ResIn/UI/DressUp/DressUp_atlas1.png


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GameClient/Assets/ResIn/UI/DressUp/DressUp_fui.bytes