@@ -10,6 +10,10 @@ namespace GFGGame
public static async void Start()
{
+ //初始化声音,不可以去掉
+ MusicManager.Instance.Stop();
+ SoundManager.Instance.Stop();
+ VoiceManager.Instance.Stop();
//GameObject对象池
PrefabManager.Instance.Init();
//字体
@@ -46,6 +46,8 @@ namespace GFGGame
base.OnShown();
AddEffect();
+ _ui.m_btnSound.selected = SoundManager.Instance.isOn;
+ _ui.m_btnMusic.selected = MusicManager.Instance.isOn;
}
protected override void OnHide()