huangxiaoyue 1 жил өмнө
parent
commit
e7e68bbc1e

+ 3 - 0
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Main/UI_ListCardItem.cs

@@ -7,6 +7,7 @@ namespace UI.Main
     public partial class UI_ListCardItem
     {
         public GButton target;
+        public Controller m_starNumType;
         public UI_ComCardMask m_comCardMask;
         public GLoader m_loaBorder;
         public GLoader m_loaMainScore;
@@ -64,6 +65,7 @@ namespace UI.Main
 
         private void Init(GComponent comp)
         {
+            m_starNumType = comp.GetController("starNumType");
             m_comCardMask = (UI_ComCardMask)UI_ComCardMask.Create(comp.GetChild("comCardMask"));
             m_loaBorder = (GLoader)comp.GetChild("loaBorder");
             m_loaMainScore = (GLoader)comp.GetChild("loaMainScore");
@@ -77,6 +79,7 @@ namespace UI.Main
         }
         public void Dispose(bool disposeTarget = false)
         {
+            m_starNumType = null;
             m_comCardMask.Dispose();
             m_comCardMask = null;
             m_loaBorder = null;

+ 1 - 0
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryCardChoose.cs

@@ -198,6 +198,7 @@ namespace GFGGame
             // UI_ComStar comStar = UI_ComStar.Proxy(item.m_comStar);
 
             int starLevelDodge = cardData.star / 5;
+            item.m_starNumType.selectedIndex = cardData.itemCfg.starDescArr.Length - 1;
             for (int i = 0; i < 4; i++)
             {
                 UI_ComDodgeStar dodgeStar = UI_ComDodgeStar.Proxy(item.target.GetChild("dodgeStar" + i));

BIN
GameClient/Assets/ResIn/UI/Main/Main_fui.bytes