@@ -5,8 +5,8 @@ using GFGGame;
namespace GFGEditor
{
public class GiftBagScanner
- {//计算每个副本的关卡数
- // private static Dictionary<int, int> levelCountDIc = new Dictionary<int, int>();
+ {
+
public static void StartScan()
var dataArray = GiftBagCfgArray.Instance.dataArray;
@@ -12,6 +12,7 @@ namespace GFGEditor
private static Dictionary<int, int> levelCountDIc = new Dictionary<int, int>();
+ levelCountDIc.Clear();
var dataArray = StoryLevelCfgArray.Instance.dataArray;
SQLiteHelper.Instance.OpenConnection();
try
@@ -10,8 +10,6 @@ namespace GFGEditor
public class ShopScanner
- //计算每个副本的关卡数
- private static Dictionary<int, int> levelCountDIc = new Dictionary<int, int>();
// private static string[] _shopItemType = new string[] { "推荐", "发型", "连衣裙", "内搭", "上衣", "下装", "外套", "袜子", "鞋子", "饰品" };
private static string[] _shopItemType = new string[] { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9" };