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				@@ -41,6 +41,7 @@ namespace GFGGame 
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				             this.viewCom = _ui.target; 
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				             isfullScreen = true; 
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				             _ui.m_loaBg.onTouchBegin.Add(OnClickBg); 
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				+            _ui.m_probar.max = 0; 
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				             _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_topEffect, "ui_LuckyBox", "SJJD_CradUp"); 
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				             _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_probarEffect, "ui_LuckyBox", "SJJD_CradUP_once"); 
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				@@ -66,8 +67,9 @@ namespace GFGGame 
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				                 _ui.m_icon.url = ResPathUtil.GetFieldGuideIconPath(suitCfg.res); 
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				             } 
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				             _ui.m_probar.max = totalCount; 
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				-            _ui.m_probar.value = count; 
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				+            _ui.m_probar.value = count - 1; 
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				             _ui.m_t_open.Play(); 
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				+            _ui.m_probar.TweenValue(count, 0.7f); 
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				         } 
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				         private void OnClickBg() 
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				@@ -85,7 +87,8 @@ namespace GFGGame 
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				         protected override void OnHide() 
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				         { 
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				-             
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				+            _ui.m_probar.max = 0; 
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				+            _ui.m_probar.value = 0; 
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				         } 
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				     } 
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				 } 
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