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				@@ -41,16 +41,20 @@ namespace GFGGame 
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				         protected override void OnShown() 
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				         { 
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				             base.OnShown(); 
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				+             
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				             _ui.m_content.m_txtContent.text = ""; 
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				+ 
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				+            bool needScrollBottom = false; 
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				             if (this.viewData is string) 
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				             { 
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				-                string stroyStartID = (string)this.viewData; 
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				+                string storyStartID = (string)this.viewData; 
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				                 _dialogListLookBack = new List<string>(); 
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				-                ShowNextStep(stroyStartID); 
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				+                ShowNextStep(storyStartID); 
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				             } 
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				             else 
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				             { 
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				                 _dialogListLookBack = (List<string>)this.viewData; 
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				+                needScrollBottom = true; 
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				             } 
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				             if (_dialogListLookBack != null) 
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				@@ -63,6 +67,15 @@ namespace GFGGame 
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				                 _ui.m_content.m_txtContent.text = content; 
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				                 _ui.m_content.m_txtContent.height = _ui.m_content.m_txtContent.textHeight; 
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				             } 
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				+ 
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				+            if (needScrollBottom) 
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				+            { 
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				+                _ui.m_content.target.scrollPane.ScrollBottom(); 
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				+            } 
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				+            else 
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				+            { 
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				+                _ui.m_content.target.scrollPane.ScrollTop(); 
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				+            } 
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				         } 
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				         protected override void OnHide() 
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