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飞花令暂用接口,后续修改

zhangyuqian 1 年之前
父节点
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ea3d7cb110

+ 19 - 0
GameClient/Assets/Game/HotUpdate/Data/ArenaDataManager.cs

@@ -524,5 +524,24 @@ namespace GFGGame
         {
             Timers.inst.Remove(OnTimeUpdate);
         }
+
+
+        public int GetItemAdditionScore(int itemId, int scoreType, string[] tags = null)
+        {
+            ItemCfg itemdate = ItemCfgArray.Instance.GetCfg(itemId);
+            ItemData itemDate = new ItemData() { };
+            if (itemdate != null)
+            {
+                itemDate.id = itemdate.id;
+                int scroe = 0;
+                if (tags != null)
+                {
+                    scroe += ItemDataManager.GetItemTagScore(itemId, tags);
+                }
+                scroe += itemDate.GetScore(scoreType);
+                return scroe;
+            }
+            return 0;
+        }
     }
 }

+ 3 - 3
GameClient/Assets/Game/HotUpdate/Data/FightDataManager.cs

@@ -41,7 +41,7 @@ namespace GFGGame
 
             for (int i = 0; i < roleData.itemList.Count; i++)
             {
-                score += ItemDataManager.GetItemAdditionScore(roleData.itemList[i], roleData.scoreType, roleData.tags);
+                score += ArenaDataManager.Instance.GetItemAdditionScore(roleData.itemList[i], roleData.scoreType, roleData.tags);
             }
             if (InstanceZonesDataManager.FightScene == ConstInstanceZonesType.Arena)
             {
@@ -187,7 +187,7 @@ namespace GFGGame
             _roleData.itemScoreDic.Clear();
             for (int i = 0; i < _roleData.itemList.Count; i++)
             {
-                int score = ItemDataManager.GetItemAdditionScore(_roleData.itemList[i], _roleData.scoreType);
+                int score = ArenaDataManager.Instance.GetItemAdditionScore(_roleData.itemList[i], _roleData.scoreType);
                 _roleData.itemScoreList.Add(score);
                 _roleData.itemScoreDic[_roleData.itemList[i]] = score;
             }
@@ -198,7 +198,7 @@ namespace GFGGame
             float itemSum = 0;
             for (int i = 0; i < itemList.Count; i++)
             {
-                itemSum += ItemDataManager.GetItemAdditionScore(itemList[i], scoreType);
+                itemSum += ArenaDataManager.Instance.GetItemAdditionScore(itemList[i], scoreType);
             }
             return itemSum;
         }