@@ -262,7 +262,6 @@ namespace GFGGame
openCount++;
openState[index] = true;
_ui.m_loaMask.visible = false;
-
if (openCount == itemList.Count)
{
_ui.m_loaOpen.visible = false;
@@ -29,7 +29,6 @@ namespace GFGGame
private bool isActiveBoxOpen = false;
private int _bgIndex = 0;
- // private int _boxId = 0;
private int _curIndex = 0;
public override void Dispose()