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@@ -46,8 +46,8 @@ namespace GFGGame
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_ui.m_btnHome.onClick.Add(OnClickBtnHome);
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_ui.m_btnHome.onClick.Add(OnClickBtnHome);
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_ui.m_btnBuyOne.target.onClick.Add(OnClickBtnBuyOne);
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_ui.m_btnBuyOne.target.onClick.Add(OnClickBtnBuyOne);
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_ui.m_btnBuyTen.target.onClick.Add(OnClickBtnBuyTen);
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_ui.m_btnBuyTen.target.onClick.Add(OnClickBtnBuyTen);
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- _ui.m_btnPreview.onClick.Add(OnClickBtnPreview);
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- _ui.m_btnExchange.onClick.Add(OnClickBtnExChange);
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+ _ui.m_btnPreview.target.onClick.Add(OnClickBtnPreview);
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+ _ui.m_btnExchange.target.onClick.Add(OnClickBtnExChange);
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_ui.m_btnLeft.onClick.Add(() => { onClickChange(-1); });
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_ui.m_btnLeft.onClick.Add(() => { onClickChange(-1); });
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_ui.m_btnRight.onClick.Add(() => { onClickChange(1); });
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_ui.m_btnRight.onClick.Add(() => { onClickChange(1); });
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@@ -127,6 +127,7 @@ namespace GFGGame
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item.m_holder1.visible = isActiveBoxOpen && LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_1;
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item.m_holder1.visible = isActiveBoxOpen && LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_1;
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item.m_loaImg.visible = LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_3;
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item.m_loaImg.visible = LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_3;
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+
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onClickChange(0);
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onClickChange(0);
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UpdateNormal();
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UpdateNormal();
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}
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}
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@@ -141,6 +142,8 @@ namespace GFGGame
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_ui.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg.costID).res);
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_ui.m_comCostOne.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg.costID).res);
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_ui.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg.costID).res);
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_ui.m_comCostTen.m_loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(luckyBoxCfg.costID).res);
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+ _ui.m_btnPreview.m_c1.selectedIndex = _ui.m_c1.selectedIndex;
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+ _ui.m_btnExchange.m_c1.selectedIndex = _ui.m_c1.selectedIndex;
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int count = LuckyBoxDataManager.Instance.GetOwnedCount();
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int count = LuckyBoxDataManager.Instance.GetOwnedCount();
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_ui.m_txtOwned.SetVar("v1", "" + count).FlushVars();
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_ui.m_txtOwned.SetVar("v1", "" + count).FlushVars();
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