Эх сурвалжийг харах

修改个人信息界面显示的套装收集度和图鉴中的套装图鉴收集进度数值显示不一致的bug

leiyasi 1 жил өмнө
parent
commit
ed603fe7c7

+ 3 - 15
GameClient/Assets/Game/HotUpdate/Data/RoleInfoManager.cs

@@ -145,23 +145,11 @@ namespace GFGGame
 
         public decimal GetGuideProgress()
         {
-
-            int suitHaveCount = 0;
-            int suitTotalCount = 1;
+            int suitHaveCount;
+            int suitTotalCount;
             DressUpMenuSuitDataManager.GetTotalProgress(out suitHaveCount, out suitTotalCount);
-            // int chapterItemHaveCount = 0;
-            // int chapterItemTotalCount = 1;
-            // InstanceZonesDataManager.GetTotalProgress(out chapterItemHaveCount, out chapterItemTotalCount);
-            // int travelHaveCount = 0;
-            // int travelTotalCount = 1;
-            // TravelDataManager.Instance.GetTotalTravelProgress(out travelHaveCount, out travelTotalCount);
-
-            // int haveCount = suitHaveCount + chapterItemHaveCount + travelHaveCount;
-            // int totalCount = suitTotalCount + chapterItemTotalCount + travelTotalCount;
-
-            decimal value = Math.Floor((decimal)100 * suitHaveCount / suitTotalCount);
+            decimal value = FieldGuideView.ProgressCalculate(suitHaveCount, suitTotalCount);
             return value;
-
         }
 
         public void UpdateHeadWithLv(GComponent component, int headId, int roleBorderId, int lv)

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/Common/Controller/LuckyBoxController.cs

@@ -259,7 +259,7 @@ namespace GFGGame
             DOTween.To(() => start, (value) =>
             {
                 ChangeModelAlpha(index, value);
-            }, end, 0.75f).SetEase(ease).OnComplete(() =>
+            }, end, 0.6f).SetEase(ease).OnComplete(() =>
             {
                 action?.Invoke();
             }).SetAutoKill().SetId("fade");

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GameClient/Assets/ResIn/UI/CommonGame/CommonGame_fui.bytes


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GameClient/Assets/ResIn/UI/Mail/Mail_fui.bytes