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				@@ -65,7 +65,7 @@ namespace GFGGame 
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				                 _ui.m_showType.selectedIndex = 0; 
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				             } 
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				-            _ui.m_showType.selectedIndex = 4; 
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				+            _ui.m_showType.selectedIndex = 2; 
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				             int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_actLimitTsy); 
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				             ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId); 
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