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@@ -3,15 +3,15 @@ using UnityEngine;
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namespace GFGGame
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namespace GFGGame
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{
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{
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- public class ConstCardSubType
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+ public class ConstCardSubType
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{
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{
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- public const int SubType_CHENGYUAN =1;
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- public const int SubType_LIBEIHE =2;
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- public const int SubType_SHANGZUOCHI =3;
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+ public const int SubType_CHENGYUAN = 1;
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+ public const int SubType_LIBEIHE = 2;
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+ public const int SubType_SHANGZUOCHI = 3;
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public const int SubType_SHENJIAO = 4;
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public const int SubType_SHENJIAO = 4;
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public const int SubType_OTHER = 5;
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public const int SubType_OTHER = 5;
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- public const string TITLE_CHENGYUAN = "程渊";
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+ public const string TITLE_CHENGYUAN = "辰渊";
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public const string TITLE_LIBEIHE = "厉北河";
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public const string TITLE_LIBEIHE = "厉北河";
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public const string TITLE_SHANGZUOCHI = "商左池";
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public const string TITLE_SHANGZUOCHI = "商左池";
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public const string TITLE_SHENJIAO = "沈蛟";
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public const string TITLE_SHENJIAO = "沈蛟";
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