@@ -82,8 +82,6 @@ namespace GFGGame
_showSceneType = showSceneType;
_showBg = showBg;
_roleObj = roleObj;
- float scale = 1.2f;
- _sceneObj.transform.localScale = new Vector3(scale, scale, scale);
if (_dressUpData.IsNew)
{
PutOnDefaultDressUpData();