zhangyuqian 1 年之前
父節點
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f00e3cec01

+ 0 - 71
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/MiniGame/UI_ButtonInValueBar.cs

@@ -1,71 +0,0 @@
-/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
-
-using FairyGUI;
-
-namespace UI.MiniGame
-{
-    public partial class UI_ButtonInValueBar
-    {
-        public GButton target;
-        public GImage m_imgAdd;
-        public const string URL = "ui://wgkh30qjhtuj4e";
-        public const string PACKAGE_NAME = "MiniGame";
-        public const string RES_NAME = "ButtonInValueBar";
-        private static UI_ButtonInValueBar _proxy;
-
-        public static UI_ButtonInValueBar Create(GObject gObject = null)
-        {
-            var ui = new UI_ButtonInValueBar();
-            if(gObject == null)
-            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GButton)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static UI_ButtonInValueBar Proxy(GObject gObject = null)
-        {
-            if(_proxy == null)
-            {
-                _proxy = new UI_ButtonInValueBar();
-            }
-            var ui = _proxy;
-            if(gObject == null)
-            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GButton)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static void ProxyEnd()
-        {
-            if (_proxy != null)
-            {
-                _proxy.Dispose();
-            }
-        }
-
-        public static void ClearProxy()
-        {
-            ProxyEnd();
-            _proxy = null;
-        }
-
-        private void Init(GComponent comp)
-        {
-            m_imgAdd = (GImage)comp.GetChild("imgAdd");
-        }
-        public void Dispose(bool disposeTarget = false)
-        {
-            m_imgAdd = null;
-            if(disposeTarget && target != null)
-            {
-                target.RemoveFromParent();
-                target.Dispose();
-            }
-            target = null;
-        }
-    }
-}

+ 0 - 11
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/MiniGame/UI_ButtonInValueBar.cs.meta

@@ -1,11 +0,0 @@
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二進制
GameClient/Assets/ResIn/UI/MiniGame/MiniGame_fui.bytes


+ 0 - 7
GameClient/Assets/ResIn/UI/MiniGame/MiniGame_fui.bytes.meta

@@ -1,7 +0,0 @@
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