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@@ -57,7 +57,6 @@ namespace GFGGame
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private void UpdateList()
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{
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_cfgs = DailyTaskDataManager.Instance.GetDailyTaskCfgs();
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- // _cfgs = new List<DailyTaskCfg>(DailyTaskCfgArray.Instance.dataArray);
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_ui.m_list.numItems = _cfgs.Count;
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}
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@@ -76,6 +75,7 @@ namespace GFGGame
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item.m_c1.selectedIndex = DailyTaskDataManager.Instance.GetTaskStateById(_cfgs[index].id);
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item.m_c2.selectedIndex = _cfgs[index].jumpId == "" ? 0 : 1;
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item.m_txtDesc.text = DailyTaskDataManager.Instance.GetTaskDesc(_cfgs[index].id);
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+ item.m_txtCount.text = string.Format("{0}/{1}", DailyTaskDataManager.Instance.GetTaskProgressById(_cfgs[index].id), _cfgs[index].count);
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if (item.m_btnGet.data == null)
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{
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item.m_btnGet.onClick.Add(OnBtnGetClick);
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