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@@ -68,7 +68,7 @@ namespace GFGGame
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_ui.m_showType.selectedIndex = 0;
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}
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- // _ui.m_showType.selectedIndex = 1;
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+ _ui.m_showType.selectedIndex = 2;
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int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_actLimitTsy);
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ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);
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