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zhangyuqian 1 年之前
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f289ecddb5
共有 1 個文件被更改,包括 2 次插入2 次删除
  1. 2 2
      GameClient/Assets/Game/HotUpdate/Views/MainStory/StroyFightResultView.cs

+ 2 - 2
GameClient/Assets/Game/HotUpdate/Views/MainStory/StroyFightResultView.cs

@@ -144,8 +144,8 @@ namespace GFGGame
             StoryLevelCfg storylevel = StoryLevelCfgArray.Instance.GetCfg(MainStoryDataManager.currentLevelCfgId);
             if (_resultData.Result && storylevel.type == 6 && storylevel.subType == 2)
             {
-                //await TimeTracingSProxy.ReqGetMaxLevelInfo(TimeTracingDataManager._currentChapterId);
-                await TimeTracingSProxy.ReqGetAppointLevelRewardStatus(TimeTracingDataManager._currentChapterId);
+                await TimeTracingSProxy.ReqGetMaxLevelInfo(TimeTracingDataManager._currentChapterId);
+                await TimeTracingSProxy.ReqGetAppointLevelRewardStatus(MainStoryDataManager.currentLevelCfgId);
                 await TimeTracingSProxy.ReqGetSuitRewardStatus();
             }
         }