|
@@ -69,10 +69,19 @@ namespace GFGGame
|
|
|
|
|
|
int itemId = int.Parse(infos[0]);
|
|
int itemId = int.Parse(infos[0]);
|
|
int itemNum = int.Parse(infos[1]);
|
|
int itemNum = int.Parse(infos[1]);
|
|
- if (itemId > 0 && itemNum > 0)
|
|
|
|
|
|
+ if (itemId > 0)
|
|
{
|
|
{
|
|
- string messageSuc = "ÒÑ»ñµÃÎïÆ·" + itemId + "*" + itemNum;
|
|
|
|
- GMController.SendGMCommand("getItem " + content, messageSuc).Coroutine();
|
|
|
|
|
|
+ string messageSuc;
|
|
|
|
+ if (itemNum > 0)
|
|
|
|
+ {
|
|
|
|
+ messageSuc = "ÒÑ»ñµÃÎïÆ·" + itemId + "*" + itemNum;
|
|
|
|
+ GMController.SendGMCommand("getItem " + content, messageSuc).Coroutine();
|
|
|
|
+ }
|
|
|
|
+ else if (itemNum < 0)
|
|
|
|
+ {
|
|
|
|
+ messageSuc = "Òѿ۳ýÎïÆ·" + itemId + "*" + itemNum;
|
|
|
|
+ GMController.SendGMCommand("getItem " + content, messageSuc).Coroutine();
|
|
|
|
+ }
|
|
}
|
|
}
|
|
else
|
|
else
|
|
{
|
|
{
|