فهرست منبع

小游戏弹窗显示修改

zhangyuqian 1 سال پیش
والد
کامیت
f4314d71a4
1فایلهای تغییر یافته به همراه33 افزوده شده و 0 حذف شده
  1. 33 0
      GameClient/Assets/Game/HotUpdate/Views/MiniGame/SyntheticRoutetipView.cs

+ 33 - 0
GameClient/Assets/Game/HotUpdate/Views/MiniGame/SyntheticRoutetipView.cs

@@ -52,15 +52,48 @@ namespace GFGGame
 
             switch (target)
             {
+                case 32:
+                    _ui.m_icon64.visible = false;
+                    _ui.m_icon128.visible = false;
+                    _ui.m_icon256.visible = false;
+                    _ui.m_icon512.visible = false;
+                    _ui.m_dic64.visible = false;
+                    _ui.m_dic128.visible = false;
+                    _ui.m_dic256.visible = false;
+                    _ui.m_dic512.visible = false;
+                    break;
+                case 64:
+                    _ui.m_icon128.visible = false;
+                    _ui.m_icon256.visible = false;
+                    _ui.m_icon512.visible = false;
+                    _ui.m_dic128.visible = false;
+                    _ui.m_dic256.visible = false;
+                    _ui.m_dic512.visible = false;
+
+                    _ui.m_icon64.visible = true;
+                    _ui.m_dic64.visible = true;
+                    break;
                 case 128:
                     _ui.m_icon256.visible = false;
                     _ui.m_icon512.visible = false;
                     _ui.m_dic256.visible = false;
                     _ui.m_dic512.visible = false;
+
+                    _ui.m_icon64.visible = true;
+                    _ui.m_icon128.visible = true;
+                    _ui.m_dic64.visible = true;
+                    _ui.m_dic128.visible = true;
                     break;
                 case 256:
                     _ui.m_icon512.visible = false;
                     _ui.m_dic512.visible = false;
+
+                    _ui.m_icon64.visible = true;
+                    _ui.m_icon128.visible = true;
+                    _ui.m_icon256.visible = true;
+                    _ui.m_dic64.visible = true;
+                    _ui.m_dic128.visible = true;
+                    _ui.m_dic256.visible = true;
                     break;
                 default:
                     break;