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@@ -4,6 +4,8 @@ using UniFramework.Pooling;
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using UnityEngine;
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using YooAsset;
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using System.Collections.Generic;
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+using OfficeOpenXml.FormulaParsing.Excel.Functions.Math;
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+using Log = ET.Log;
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namespace GFGGame
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{
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@@ -45,6 +47,7 @@ namespace GFGGame
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}
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var handle = _entitySpawner.SpawnSync(resPath);
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+ Log.Debug(resPath);
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AssetReleaserHelper.AddReleaserToSpawnObj(handle.GameObj, resPath, handle);
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return handle.GameObj;
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}
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