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				@@ -4,6 +4,8 @@ using UniFramework.Pooling; 
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				 using UnityEngine; 
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				 using YooAsset; 
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				 using System.Collections.Generic; 
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				+using OfficeOpenXml.FormulaParsing.Excel.Functions.Math; 
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				+using Log = ET.Log; 
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				 namespace GFGGame 
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				 { 
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				@@ -45,6 +47,7 @@ namespace GFGGame 
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				             } 
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				             var handle = _entitySpawner.SpawnSync(resPath); 
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				+            Log.Debug(resPath); 
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				             AssetReleaserHelper.AddReleaserToSpawnObj(handle.GameObj, resPath, handle); 
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				             return handle.GameObj; 
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				         } 
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