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				@@ -3,6 +3,17 @@ using GFGGame; 
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				 using ET; 
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				 namespace ET 
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				 { 
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				+    //推送好友每日重置 
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				+    public class NoticeFriendDailyReset : AMHandler<S2C_NoticeFriendDailyReset> 
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				+    { 
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				+        protected override async ETTask Run(Session session, S2C_NoticeFriendDailyReset message) 
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				+        { 
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				+ 
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				+            FriendSProxy.ReqAllFriendInfos().Coroutine(); 
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				+            await ETTask.CompletedTask; 
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				+        } 
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				+ 
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				+    } 
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				     //推送其他玩家信息变化 
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				     public class NoticeRoleInfoChanged : AMHandler<S2C_NoticeFriendInfo> 
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				     { 
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				@@ -122,6 +133,7 @@ namespace GFGGame 
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				             { 
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				                 if (response.Error == ErrorCode.ERR_Success) 
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				                 { 
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				+                    FriendDataManager.Instance.ClearAddFriend(); 
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				                     for (int i = 0; i < response.FriendList.Count; i++) 
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				                     { 
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