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@@ -562,6 +562,7 @@ namespace GFGGame
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private void Update(object param)
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{
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UpdateActLuckyBox();
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+ UpdateOpenServerActivity();
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UpdateLimitedActvityState();
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UpdateTime();
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@@ -592,6 +593,16 @@ namespace GFGGame
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}
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}
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+ private void UpdateOpenServerActivity()
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+ {
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+ int actLimitId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitStlyc);
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+ if (actLimitId > 0) {
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+ ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(actLimitId);
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+ long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
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+ _ui.m_btnOpenServerActivity.m_txtTime.text = TimeUtil.FormattingTimeTo_DDHHmm(time);
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+ }
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+ }
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+
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private void UpdateLimitedActvityState()
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{
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int actLimitTsyId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitTsy);
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