| 
					
				 | 
			
			
				@@ -239,7 +239,7 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             var maxCfgID = maxCfg.id; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             var maxScore = maxCfg.score; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             var pos = _ui.m_StartIndex.position; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-            var endY = _ui.m_EndIndex.position.y; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+            var endX = _ui.m_EndIndex.position.x; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             _ui.m_ExpProcess.max = maxScore; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             //循环设置UI 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             foreach (var cfg in activity7DaysCfgs) 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -250,8 +250,8 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 components.Add(target); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 _ui.target.AddChild(target); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 // 根据 maxScore  cfgScore pos.y endY 设置target 位置 x,z不变,y根据比例设置  
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                var y = pos.y + (endY - pos.y) * cfgScore / maxScore; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                target.SetPosition(pos.x, y, pos.z); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                var x = pos.x + (endX - pos.x) * cfgScore / maxScore; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                target.SetPosition(x, pos.y, pos.z); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 item.m_Score.text = cfgScore.ToString(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 var cfgBonusArr = cfg.bonusArr; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 var itemCfg = ItemCfgArray.Instance.GetCfg(cfgBonusArr[0][0]); 
			 | 
		
	
	
		
			
				| 
					
				 | 
			
			
				@@ -284,8 +284,8 @@ namespace GFGGame 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 var state = ActivityDay7DataManager.Instance.GetActivityDay7RewardState(cfgID); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 item.m_c2.selectedIndex = state ? 1 : 0; 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				                 RedDotController.Instance.SetComRedDot(item.target, 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                    ActivityDay7DataManager.Instance.CheckActivityDay7RewardCanGet(cfgID)); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				-                UI_ExpProcessItem.ProxyEnd(); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                    ActivityDay7DataManager.Instance.CheckActivityDay7RewardCanGet(cfgID),"",-90); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				+                UI_ExpProcessItem.ProxyEnd();    
			 | 
		
	
		
			
				 | 
				 | 
			
			
				             }); 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				         } 
			 | 
		
	
		
			
				 | 
				 | 
			
			
				  
			 |