|  | @@ -99,15 +99,8 @@ namespace GFGGame
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														|  |              await GetServerInfos();
 |  |              await GetServerInfos();
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														|  |              ServerInfosComponent serverInfosComponent = GameGlobal.zoneScene.GetComponent<ServerInfosComponent>();
 |  |              ServerInfosComponent serverInfosComponent = GameGlobal.zoneScene.GetComponent<ServerInfosComponent>();
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														|  |  
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														|  | -            if (serverInfosComponent.ServerInfoList.Count > 1)
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														|  | -            {
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														|  | -                ViewManager.Hide<ModalStatusView>();
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														|  | -                EventAgent.DispatchEvent(ConstMessage.SERVER_CHANGE, serverInfosComponent.CurrentServerId);
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														|  | -            }
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														|  | -            else
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														|  | -            {
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														|  | -                await GetRoles();
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														|  | -            }
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														|  | 
 |  | +            ViewManager.Hide<ModalStatusView>();
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														|  | 
 |  | +            EventAgent.DispatchEvent(ConstMessage.SERVER_CHANGE, serverInfosComponent.CurrentServerId);
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														|  |          }
 |  |          }
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														|  |  
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														|  |          private static void OnLoginFail(int errorCode)
 |  |          private static void OnLoginFail(int errorCode)
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