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				@@ -126,6 +126,7 @@ namespace GFGGame 
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				             _ui.m_comResult.m_txtScore.text = "" + _resultData.Score; 
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				             RoleInfoManager.Instance.UpdateHeadWithLv1(_ui.m_comExpBar.m_comHead, RoleDataManager.headId, RoleDataManager.headBorderId, RoleDataManager.lvl); 
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				+            _ui.m_btnClose.enabled = false; 
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				             if (!this._resultData.Result) 
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				             { 
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				                 _ui.m_comExpBar.target.visible = false; 
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				@@ -134,7 +135,6 @@ namespace GFGGame 
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				             else 
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				             { 
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				                 _ui.m_comExpBar.target.visible = true; 
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				-                _ui.m_btnClose.enabled = false; 
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				                 StoryLevelCfg _levelCfg = StoryLevelCfgArray.Instance.GetCfg(InstanceZonesDataManager.currentLevelCfgId); 
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				                 StoryFightCfg fightCfg = StoryFightCfgArray.Instance.GetCfg(_levelCfg.fightID); 
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