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@@ -48,6 +48,8 @@ namespace GFGGame
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protected override void OnShown()
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{
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base.OnShown();
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+ _ui.m_inputPhoneNumber.text = "";
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+ _ui.m_inputName.text = "";
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}
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protected override void OnHide()
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@@ -55,14 +57,36 @@ namespace GFGGame
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base.OnHide();
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}
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- private void OnBtnSureClick()
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+ private async void OnBtnSureClick()
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{
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- Hide();
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+ bool result = await RoleInfoSProxy.BindMobilePhoneNumber(_ui.m_inputPhoneNumber.text ,_ui.m_inputName.text);
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+ if(result)
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+ {
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+ PromptController.Instance.ShowFloatTextPrompt("绑定成功!");
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+ Hide();
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+ }
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+ else
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+ {
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+ PromptController.Instance.ShowFloatTextPrompt("绑定失败!");
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+ }
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}
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- private void OnBtnGetCode()
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+ private async void OnBtnGetCode()
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{
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-
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+ if(_ui.m_inputPhoneNumber.text == null || _ui.m_inputPhoneNumber.text== "")
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+ {
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+ PromptController.Instance.ShowFloatTextPrompt("麻烦输入手机号码!");
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+ return;
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+ }
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+ bool result = await RoleInfoSProxy.GetMobileVerification(_ui.m_inputPhoneNumber.text);
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+ if (result)
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+ {
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+ //PromptController.Instance.ShowFloatTextPrompt("获取成功!");
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+ }
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+ else
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+ {
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+ //PromptController.Instance.ShowFloatTextPrompt("获取失败!麻烦输入正确的手机号码!");
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+ }
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}
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private void AddEffect()
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