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@@ -8,6 +8,7 @@ namespace UI.ClothingDecompose
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{
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{
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public GComponent target;
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public GComponent target;
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public Controller m_c1;
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public Controller m_c1;
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+ public Controller m_TouchSelect;
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public GLoader m_bg;
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public GLoader m_bg;
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public GComponent m_valueBar;
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public GComponent m_valueBar;
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public GButton m_btnBack;
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public GButton m_btnBack;
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@@ -69,6 +70,7 @@ namespace UI.ClothingDecompose
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private void Init(GComponent comp)
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private void Init(GComponent comp)
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{
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{
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m_c1 = comp.GetController("c1");
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m_c1 = comp.GetController("c1");
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+ m_TouchSelect = comp.GetController("TouchSelect");
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m_bg = (GLoader)comp.GetChild("bg");
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m_bg = (GLoader)comp.GetChild("bg");
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m_valueBar = (GComponent)comp.GetChild("valueBar");
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m_valueBar = (GComponent)comp.GetChild("valueBar");
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m_btnBack = (GButton)comp.GetChild("btnBack");
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m_btnBack = (GButton)comp.GetChild("btnBack");
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@@ -86,6 +88,7 @@ namespace UI.ClothingDecompose
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public void Dispose(bool disposeTarget = false)
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public void Dispose(bool disposeTarget = false)
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{
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{
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m_c1 = null;
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m_c1 = null;
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+ m_TouchSelect = null;
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m_bg = null;
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m_bg = null;
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m_valueBar = null;
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m_valueBar = null;
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m_btnBack = null;
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m_btnBack = null;
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