Browse Source

Merge remote-tracking branch 'remotes/origin/master' into douYou

hexiaojie 4 months ago
parent
commit
f785b7a3c4
96 changed files with 344 additions and 439 deletions
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      GameClient/.idea/.idea.GameClient/.idea/vcs.xml
  2. 3 2
      GameClient/Assets/Editor/ArtsRes/ImportArtResTool.cs
  3. 10 10
      GameClient/Assets/Editor/Bat/updateGame.bat
  4. 1 1
      GameClient/Assets/Editor/Excel/ExcelConfig.cs
  5. 4 0
      GameClient/Assets/Game/HotUpdate/Data/ItemDataManager.cs
  6. 0 3
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/BlindBox/UI_BlindBoxUI.cs
  7. 3 3
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/BlindBox/UI_Button1.cs
  8. 0 71
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnAnswerTianmen.cs
  9. 0 11
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnAnswerTianmen.cs.meta
  10. 0 71
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnHeaven.cs
  11. 0 11
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnHeaven.cs.meta
  12. 0 71
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnMingTong.cs
  13. 0 11
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnMingTong.cs.meta
  14. 0 71
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnNineZhouPool.cs
  15. 0 11
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnNineZhouPool.cs.meta
  16. 24 25
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_OpenServerActivityUI.cs
  17. 0 3
      GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_OpenServerStoryUI.cs
  18. 1 1
      GameClient/Assets/Game/HotUpdate/Views/ActivityMainTips/BlindBoxRewardView.cs
  19. 11 10
      GameClient/Assets/Game/HotUpdate/Views/ActivityMainTips/BlindBoxView.cs
  20. 5 5
      GameClient/Assets/Game/HotUpdate/Views/LuckyBox/LuckyBoxWishView.cs
  21. 1 1
      GameClient/Assets/Game/HotUpdate/Views/MainUI/MainUIView.cs
  22. 28 35
      GameClient/Assets/Game/HotUpdate/Views/OpenServerActivity/OpenServerActivityView.cs
  23. 1 1
      GameClient/Assets/Game/HotUpdate/Views/OpenServerActivity/OpenServerFightView.cs
  24. 11 11
      GameClient/Assets/Game/HotUpdate/Views/OpenServerActivity/OpenServerStoryView.cs
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+ 1 - 0
GameClient/.idea/.idea.GameClient/.idea/vcs.xml

@@ -2,5 +2,6 @@
 <project version="4">
   <component name="VcsDirectoryMappings">
     <mapping directory="$PROJECT_DIR$/.." vcs="Git" />
+    <mapping directory="$PROJECT_DIR$/Assets/Game/CSShare" vcs="Git" />
   </component>
 </project>

+ 3 - 2
GameClient/Assets/Editor/ArtsRes/ImportArtResTool.cs

@@ -3,6 +3,7 @@ using UnityEngine;
 using System.IO;
 using System;
 using System.Collections.Generic;
+using ET;
 using GFGGame;
 
 namespace GFGEditor
@@ -11,8 +12,8 @@ namespace GFGEditor
     {
         public static string ResRootDirName = "正式资源";
         public static string ResRootDirNameDressUp = "正式资源";
-        public static string ResRootPath { get { return $"../../../gfg/{ResRootDirName}/"; } }
-        public static string ResRootPathDressUp { get { return $"../../../gfg/{ResRootDirNameDressUp}/"; } }
+        public static string ResRootPath { get { return $"../../{ResRootDirName}/"; } }
+        public static string ResRootPathDressUp { get { return $"../../{ResRootDirNameDressUp}/"; } }
 
         public static string ragule = @"^[0-9a-zA-Z_.]{1,}$";
         public static string Md5FilePath = $"{ResPathUtil.RES_ROOT_DIR_PATH}/MD5";

+ 10 - 10
GameClient/Assets/Editor/Bat/updateGame.bat

@@ -1,11 +1,11 @@
-cd ../../../../
-git clean -df
-git reset --hard
-git status
-git pull
+@REM cd ../../../../
+@REM git clean -df
+@REM git reset --hard
+@REM git status
+@REM git pull
 
-cd GameClient/Assets/Game/CSShare
-git clean -df
-git reset --hard
-git status
-git pull
+@REM cd GameClient/Assets/Game/CSShare
+@REM git clean -df
+@REM git reset --hard
+@REM git status
+@REM git pull

+ 1 - 1
GameClient/Assets/Editor/Excel/ExcelConfig.cs

@@ -10,7 +10,7 @@ namespace GFGEditor
         /// 存放excel表文件夹的的路径
         /// </summary>
         //public const string excelsFolderPath = "../../../gfg/tools/Config";
-        public static string excelsFolderPath { get { return $"../../../gfg/tools/{excelsRootDirNameDressUp}/data/"; } }
+        public static string excelsFolderPath { get { return $"../../tools/{excelsRootDirNameDressUp}/data/"; } }
         /// <summary>
         /// 存放临时excel表文件夹的的路径
         /// </summary>

+ 4 - 0
GameClient/Assets/Game/HotUpdate/Data/ItemDataManager.cs

@@ -430,6 +430,10 @@ namespace GFGGame
             ItemCfg itemCfg = ItemCfgArray.Instance.GetCfg(itemId);
             List<SuitFosterCfg> fosterCfgs = SuitFosterCfgArray.Instance.GetCfgsBysuitId(itemCfg.suitId);
             SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(fosterCfgs[0].suitId2);
+            if (suitCfg == null)
+            {
+             Log.Error($"");   
+            }
             for (int i = 0; i < suitCfg.partsArr.Length; i++)
             {
                 ItemCfg itemPartCfg = ItemCfgArray.Instance.GetCfg(suitCfg.partsArr[i]);

+ 0 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/BlindBox/UI_BlindBoxUI.cs

@@ -8,7 +8,6 @@ namespace UI.BlindBox
     {
         public GComponent target;
         public GGraph m_effect;
-        public GGroup m_bg;
         public GButton m_ruleBtn;
         public GTextField m_txtTime;
         public GTextField m_txtDesc;
@@ -69,7 +68,6 @@ namespace UI.BlindBox
         private void Init(GComponent comp)
         {
             m_effect = (GGraph)comp.GetChild("effect");
-            m_bg = (GGroup)comp.GetChild("bg");
             m_ruleBtn = (GButton)comp.GetChild("ruleBtn");
             m_txtTime = (GTextField)comp.GetChild("txtTime");
             m_txtDesc = (GTextField)comp.GetChild("txtDesc");
@@ -86,7 +84,6 @@ namespace UI.BlindBox
         public void Dispose(bool disposeTarget = false)
         {
             m_effect = null;
-            m_bg = null;
             m_ruleBtn = null;
             m_txtTime = null;
             m_txtDesc = null;

+ 3 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/BlindBox/UI_Button1.cs

@@ -7,8 +7,8 @@ namespace UI.BlindBox
     public partial class UI_Button1
     {
         public GButton target;
-        public GLoader m_img;
         public GTextField m_num;
+        public GLoader m_newimg;
         public const string URL = "ui://zxtyrwszcf1ai";
         public const string PACKAGE_NAME = "BlindBox";
         public const string RES_NAME = "Button1";
@@ -56,13 +56,13 @@ namespace UI.BlindBox
 
         private void Init(GComponent comp)
         {
-            m_img = (GLoader)comp.GetChild("img");
             m_num = (GTextField)comp.GetChild("num");
+            m_newimg = (GLoader)comp.GetChild("newimg");
         }
         public void Dispose(bool disposeTarget = false)
         {
-            m_img = null;
             m_num = null;
+            m_newimg = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

+ 0 - 71
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnAnswerTianmen.cs

@@ -1,71 +0,0 @@
-/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
-
-using FairyGUI;
-
-namespace UI.OpenServerActivity
-{
-    public partial class UI_BtnAnswerTianmen
-    {
-        public GButton target;
-        public Transition m_t0;
-        public const string URL = "ui://b8ha2mnsdedgc";
-        public const string PACKAGE_NAME = "OpenServerActivity";
-        public const string RES_NAME = "BtnAnswerTianmen";
-        private static UI_BtnAnswerTianmen _proxy;
-
-        public static UI_BtnAnswerTianmen Create(GObject gObject = null)
-        {
-            var ui = new UI_BtnAnswerTianmen();
-            if(gObject == null)
-            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GButton)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static UI_BtnAnswerTianmen Proxy(GObject gObject = null)
-        {
-            if(_proxy == null)
-            {
-                _proxy = new UI_BtnAnswerTianmen();
-            }
-            var ui = _proxy;
-            if(gObject == null)
-            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GButton)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static void ProxyEnd()
-        {
-            if (_proxy != null)
-            {
-                _proxy.Dispose();
-            }
-        }
-
-        public static void ClearProxy()
-        {
-            ProxyEnd();
-            _proxy = null;
-        }
-
-        private void Init(GComponent comp)
-        {
-            m_t0 = comp.GetTransition("t0");
-        }
-        public void Dispose(bool disposeTarget = false)
-        {
-            m_t0 = null;
-            if(disposeTarget && target != null)
-            {
-                target.RemoveFromParent();
-                target.Dispose();
-            }
-            target = null;
-        }
-    }
-}

+ 0 - 11
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnAnswerTianmen.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 9a0e78b7a098c0747b4479e09a646e5b
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 71
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnHeaven.cs

@@ -1,71 +0,0 @@
-/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
-
-using FairyGUI;
-
-namespace UI.OpenServerActivity
-{
-    public partial class UI_BtnHeaven
-    {
-        public GButton target;
-        public Transition m_t0;
-        public const string URL = "ui://b8ha2mnsdedga";
-        public const string PACKAGE_NAME = "OpenServerActivity";
-        public const string RES_NAME = "BtnHeaven";
-        private static UI_BtnHeaven _proxy;
-
-        public static UI_BtnHeaven Create(GObject gObject = null)
-        {
-            var ui = new UI_BtnHeaven();
-            if(gObject == null)
-            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GButton)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static UI_BtnHeaven Proxy(GObject gObject = null)
-        {
-            if(_proxy == null)
-            {
-                _proxy = new UI_BtnHeaven();
-            }
-            var ui = _proxy;
-            if(gObject == null)
-            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GButton)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static void ProxyEnd()
-        {
-            if (_proxy != null)
-            {
-                _proxy.Dispose();
-            }
-        }
-
-        public static void ClearProxy()
-        {
-            ProxyEnd();
-            _proxy = null;
-        }
-
-        private void Init(GComponent comp)
-        {
-            m_t0 = comp.GetTransition("t0");
-        }
-        public void Dispose(bool disposeTarget = false)
-        {
-            m_t0 = null;
-            if(disposeTarget && target != null)
-            {
-                target.RemoveFromParent();
-                target.Dispose();
-            }
-            target = null;
-        }
-    }
-}

+ 0 - 11
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnHeaven.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 7f1c0982a9daac444b1e2049c7839d61
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 71
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnMingTong.cs

@@ -1,71 +0,0 @@
-/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
-
-using FairyGUI;
-
-namespace UI.OpenServerActivity
-{
-    public partial class UI_BtnMingTong
-    {
-        public GButton target;
-        public Transition m_t0;
-        public const string URL = "ui://b8ha2mnsdedgb";
-        public const string PACKAGE_NAME = "OpenServerActivity";
-        public const string RES_NAME = "BtnMingTong";
-        private static UI_BtnMingTong _proxy;
-
-        public static UI_BtnMingTong Create(GObject gObject = null)
-        {
-            var ui = new UI_BtnMingTong();
-            if(gObject == null)
-            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GButton)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static UI_BtnMingTong Proxy(GObject gObject = null)
-        {
-            if(_proxy == null)
-            {
-                _proxy = new UI_BtnMingTong();
-            }
-            var ui = _proxy;
-            if(gObject == null)
-            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GButton)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static void ProxyEnd()
-        {
-            if (_proxy != null)
-            {
-                _proxy.Dispose();
-            }
-        }
-
-        public static void ClearProxy()
-        {
-            ProxyEnd();
-            _proxy = null;
-        }
-
-        private void Init(GComponent comp)
-        {
-            m_t0 = comp.GetTransition("t0");
-        }
-        public void Dispose(bool disposeTarget = false)
-        {
-            m_t0 = null;
-            if(disposeTarget && target != null)
-            {
-                target.RemoveFromParent();
-                target.Dispose();
-            }
-            target = null;
-        }
-    }
-}

+ 0 - 11
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnMingTong.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 46d697d64b4717141bf57f7e73599243
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 0 - 71
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnNineZhouPool.cs

@@ -1,71 +0,0 @@
-/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
-
-using FairyGUI;
-
-namespace UI.OpenServerActivity
-{
-    public partial class UI_BtnNineZhouPool
-    {
-        public GButton target;
-        public Transition m_t0;
-        public const string URL = "ui://b8ha2mnsdedg9";
-        public const string PACKAGE_NAME = "OpenServerActivity";
-        public const string RES_NAME = "BtnNineZhouPool";
-        private static UI_BtnNineZhouPool _proxy;
-
-        public static UI_BtnNineZhouPool Create(GObject gObject = null)
-        {
-            var ui = new UI_BtnNineZhouPool();
-            if(gObject == null)
-            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GButton)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static UI_BtnNineZhouPool Proxy(GObject gObject = null)
-        {
-            if(_proxy == null)
-            {
-                _proxy = new UI_BtnNineZhouPool();
-            }
-            var ui = _proxy;
-            if(gObject == null)
-            	ui.target =  (GButton)UIPackage.CreateObject(PACKAGE_NAME, RES_NAME);
-            else
-            	ui.target =  (GButton)gObject;
-            ui.Init(ui.target);
-            return ui;
-        }
-
-        public static void ProxyEnd()
-        {
-            if (_proxy != null)
-            {
-                _proxy.Dispose();
-            }
-        }
-
-        public static void ClearProxy()
-        {
-            ProxyEnd();
-            _proxy = null;
-        }
-
-        private void Init(GComponent comp)
-        {
-            m_t0 = comp.GetTransition("t0");
-        }
-        public void Dispose(bool disposeTarget = false)
-        {
-            m_t0 = null;
-            if(disposeTarget && target != null)
-            {
-                target.RemoveFromParent();
-                target.Dispose();
-            }
-            target = null;
-        }
-    }
-}

+ 0 - 11
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_BtnNineZhouPool.cs.meta

@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: c0fedd7045b4a6e4ea0f6b7d8d66c295
-MonoImporter:
-  externalObjects: {}
-  serializedVersion: 2
-  defaultReferences: []
-  executionOrder: 0
-  icon: {instanceID: 0}
-  userData: 
-  assetBundleName: 
-  assetBundleVariant: 

+ 24 - 25
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_OpenServerActivityUI.cs

@@ -8,18 +8,19 @@ namespace UI.OpenServerActivity
     {
         public GComponent target;
         public GLoader m_loaBg;
+        public GGraph m_holderSmallBg;
         public GButton m_btnBack;
         public GGraph m_holderTitle;
-        public GTextField m_timeText;
-        public GButton m_ruleBtn;
-        public GButton m_btnTenShu;
         public GGraph m_holderFog;
-        public UI_BtnAnswerTianmen m_btnAnswerTianmen;
-        public UI_BtnMingTong m_btnMingTong;
-        public UI_BtnNineZhouPool m_btnNineZhouPool;
-        public UI_BtnHeaven m_btnHeaven;
+        public GButton m_btnAnswerTianmen;
+        public GButton m_btnMingTong;
+        public GButton m_btnHeaven;
+        public GButton m_btnNineZhouPool;
+        public GButton m_btnTenShu;
+        public GTextField m_txtDay;
+        public GTextField m_txtHour;
+        public GTextField m_txtMinute;
         public GGraph m_holderSmallBgTx;
-        public GGraph m_holderSmallBg;
         public GButton m_buttonNewYearLogin;
         public Transition m_openEff;
         public const string URL = "ui://b8ha2mnsdedg0";
@@ -70,40 +71,38 @@ namespace UI.OpenServerActivity
         private void Init(GComponent comp)
         {
             m_loaBg = (GLoader)comp.GetChild("loaBg");
+            m_holderSmallBg = (GGraph)comp.GetChild("holderSmallBg");
             m_btnBack = (GButton)comp.GetChild("btnBack");
             m_holderTitle = (GGraph)comp.GetChild("holderTitle");
-            m_timeText = (GTextField)comp.GetChild("timeText");
-            m_ruleBtn = (GButton)comp.GetChild("ruleBtn");
-            m_btnTenShu = (GButton)comp.GetChild("btnTenShu");
             m_holderFog = (GGraph)comp.GetChild("holderFog");
-            m_btnAnswerTianmen = (UI_BtnAnswerTianmen)UI_BtnAnswerTianmen.Create(comp.GetChild("btnAnswerTianmen"));
-            m_btnMingTong = (UI_BtnMingTong)UI_BtnMingTong.Create(comp.GetChild("btnMingTong"));
-            m_btnNineZhouPool = (UI_BtnNineZhouPool)UI_BtnNineZhouPool.Create(comp.GetChild("btnNineZhouPool"));
-            m_btnHeaven = (UI_BtnHeaven)UI_BtnHeaven.Create(comp.GetChild("btnHeaven"));
+            m_btnAnswerTianmen = (GButton)comp.GetChild("btnAnswerTianmen");
+            m_btnMingTong = (GButton)comp.GetChild("btnMingTong");
+            m_btnHeaven = (GButton)comp.GetChild("btnHeaven");
+            m_btnNineZhouPool = (GButton)comp.GetChild("btnNineZhouPool");
+            m_btnTenShu = (GButton)comp.GetChild("btnTenShu");
+            m_txtDay = (GTextField)comp.GetChild("txtDay");
+            m_txtHour = (GTextField)comp.GetChild("txtHour");
+            m_txtMinute = (GTextField)comp.GetChild("txtMinute");
             m_holderSmallBgTx = (GGraph)comp.GetChild("holderSmallBgTx");
-            m_holderSmallBg = (GGraph)comp.GetChild("holderSmallBg");
             m_buttonNewYearLogin = (GButton)comp.GetChild("buttonNewYearLogin");
             m_openEff = comp.GetTransition("openEff");
         }
         public void Dispose(bool disposeTarget = false)
         {
             m_loaBg = null;
+            m_holderSmallBg = null;
             m_btnBack = null;
             m_holderTitle = null;
-            m_timeText = null;
-            m_ruleBtn = null;
-            m_btnTenShu = null;
             m_holderFog = null;
-            m_btnAnswerTianmen.Dispose();
             m_btnAnswerTianmen = null;
-            m_btnMingTong.Dispose();
             m_btnMingTong = null;
-            m_btnNineZhouPool.Dispose();
-            m_btnNineZhouPool = null;
-            m_btnHeaven.Dispose();
             m_btnHeaven = null;
+            m_btnNineZhouPool = null;
+            m_btnTenShu = null;
+            m_txtDay = null;
+            m_txtHour = null;
+            m_txtMinute = null;
             m_holderSmallBgTx = null;
-            m_holderSmallBg = null;
             m_buttonNewYearLogin = null;
             m_openEff = null;
             if(disposeTarget && target != null)

+ 0 - 3
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/OpenServerActivity/UI_OpenServerStoryUI.cs

@@ -8,7 +8,6 @@ namespace UI.OpenServerActivity
     {
         public GComponent target;
         public GLoader m_loaBg;
-        public GComponent m_valueBar;
         public GButton m_btnBack;
         public GList m_list;
         public const string URL = "ui://b8ha2mnspll2g";
@@ -59,14 +58,12 @@ namespace UI.OpenServerActivity
         private void Init(GComponent comp)
         {
             m_loaBg = (GLoader)comp.GetChild("loaBg");
-            m_valueBar = (GComponent)comp.GetChild("valueBar");
             m_btnBack = (GButton)comp.GetChild("btnBack");
             m_list = (GList)comp.GetChild("list");
         }
         public void Dispose(bool disposeTarget = false)
         {
             m_loaBg = null;
-            m_valueBar = null;
             m_btnBack = null;
             m_list = null;
             if(disposeTarget && target != null)

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/ActivityMainTips/BlindBoxRewardView.cs

@@ -36,7 +36,7 @@ namespace GFGGame
         protected override void OnShown()
         {
             base.OnShown();
-            BlindBoxCfg blindBoxCfg = BlindBoxCfgArray.Instance.GetCfg(1);
+            BlindBoxCfg blindBoxCfg = BlindBoxCfgArray.Instance.GetCfg(2);
             int id1 = blindBoxCfg.OrdinaryDropDisplay; //(int)(this.viewData as object[])[0];
             int id2 = blindBoxCfg.HideDropDisplay; //(int)(this.viewData as object[])[1];
             _rewardNormal = DropOutCfgArray.Instance.GetCfgsByid(id1);

+ 11 - 10
GameClient/Assets/Game/HotUpdate/Views/ActivityMainTips/BlindBoxView.cs

@@ -18,15 +18,15 @@ namespace GFGGame
     public class BlindBoxView : BaseWindow
     {
         private UI_BlindBoxUI _ui;
-        private EffectUI _effectUI1;
+        //private EffectUI _effectUI1;
         private Dictionary<string, EffectUI> _effectUIDic = new Dictionary<string, EffectUI>();
         private ItemCfg itemcfg;
         private int listIndex = 0;
-        BlindBoxCfg blindBoxCfg = BlindBoxCfgArray.Instance.GetCfg(1);
+        BlindBoxCfg blindBoxCfg = BlindBoxCfgArray.Instance.GetCfg(2);
         public override void Dispose()
         {
-            EffectUIPool.Recycle(_effectUI1);
-            _effectUI1 = null;
+            // EffectUIPool.Recycle(_effectUI1);
+            // _effectUI1 = null;
             foreach (var v in _effectUIDic)
             {
                 EffectUIPool.Recycle(v.Value);
@@ -67,13 +67,13 @@ namespace GFGGame
             _ui.m_buyBtn.m_num.text = blindBoxCfg.CostIDNumArr[1].ToString();
 
             _ui.m_boxList.itemRenderer = RenderBoxList;
-            _effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_effect, "ui_Activity", "WSJ_UI_DX/WSJ_UI_DX");
+            //_effectUI1 = EffectUIPool.CreateEffectUI(_ui.m_effect, "ui_Activity", "WSJ_UI_DX/WSJ_UI_DX");
         }
 
         protected override void OnShown()
         {
             base.OnShown();
-            _ui.m_bg.visible = false;
+            //_ui.m_bg.visible = false;
             _ui.m_t1.Play();
             clickBlankToClose = false;
             itemcfg = ItemCfgArray.Instance.GetCfg(blindBoxCfg.CostID);
@@ -82,7 +82,8 @@ namespace GFGGame
                 Log.Error(string.Format("没有{0}物品"));
             }
 
-            //_ui.m_buyBtn.m_img.url = ResPathUtil.GetIconPath(itemcfg);
+             _ui.m_buyBtn.m_newimg.url = "ui://eg2y0ldpuje19g0w";
+            // _ui.m_buyBtn.m_img.width = 5;
             _ui.m_boxList.numItems = 6;
             _ui.m_rewardList.numItems = 6;
             UpdateTime(null);
@@ -173,7 +174,7 @@ namespace GFGGame
         private async void ReqBuyAll()
         {
             bool result;
-            result = await LuckyBoxSProxy.ReqGetBlindBox(1, 6);
+            result = await LuckyBoxSProxy.ReqGetBlindBox(2, 6);
             if (result)
             {
                 UpdateAllBoxAni();
@@ -183,7 +184,7 @@ namespace GFGGame
         private async void ReqBuyOne()
         {
             bool result;
-            result = await LuckyBoxSProxy.ReqGetBlindBox(1, 1);
+            result = await LuckyBoxSProxy.ReqGetBlindBox(2, 1);
             if (result)
             {
                 UI_boxItem listItem = UI_boxItem.Proxy(_ui.m_boxList.GetChildAt(listIndex));
@@ -261,7 +262,7 @@ namespace GFGGame
         private void UpdateTime(object param)
         {
             long curTime = TimeHelper.ServerNow();
-            var activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(10301);
+            var activityInfo = ActivityGlobalDataManager.Instance.GetActivityInfo(10302);
             if (activityInfo != null)
             {
                 long endTime = activityInfo.EndTime;

+ 5 - 5
GameClient/Assets/Game/HotUpdate/Views/LuckyBox/LuckyBoxWishView.cs

@@ -31,16 +31,16 @@ namespace GFGGame
             this.viewCom.Center();
             this.modal = true;
 
-            _ui.m_btnWish1.data = 1;
+            _ui.m_btnWish1.data = 0;
             _ui.m_btnWish1.onClick.Add(OnClickBtnWish);
-            _ui.m_btnWish2.data = 0;
+            _ui.m_btnWish2.data = 1;
             _ui.m_btnWish2.onClick.Add(OnClickBtnWish);
             _ui.m_btnRule.onClick.Add(RuleController.ShowRuleView);
             _ui.m_btnRule.data = 300024;
 
-            _ui.m_btnShow1.data = 1;
+            _ui.m_btnShow1.data = 0;
             _ui.m_btnShow1.onClick.Add(OnClickBtnShow);
-            _ui.m_btnShow2.data = 0;
+            _ui.m_btnShow2.data = 1;
             _ui.m_btnShow2.onClick.Add(OnClickBtnShow);
         }
         protected override void AddEventListener()
@@ -65,7 +65,7 @@ namespace GFGGame
                 _ui.m_showType.selectedIndex = 0;
             }
             
-            _ui.m_showType.selectedIndex = 3;
+            _ui.m_showType.selectedIndex = 4;
 
             int activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_actLimitTsy);
             ActivityOpenCfg activityOpenCfg = ActivityOpenCfgArray.Instance.GetCfg(activityId);

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/MainUI/MainUIView.cs

@@ -366,7 +366,7 @@ namespace GFGGame
         //限定盲盒按钮显示
         private void RefreshBtnXdmhActivity()
         {
-            _ui.m_btnActivityXDMH.target.visible = ActivityGlobalDataManager.Instance.IsActivityOpen(10301);
+            _ui.m_btnActivityXDMH.target.visible = ActivityGlobalDataManager.Instance.IsActivityOpen(10302);
         }
 
         private void RefreshBtnActivityFYJY()

+ 28 - 35
GameClient/Assets/Game/HotUpdate/Views/OpenServerActivity/OpenServerActivityView.cs

@@ -46,36 +46,36 @@ namespace GFGGame
             isReturnView = true;
 
             _ui.m_btnBack.onClick.Add(OnClickBtnBack);
-            _ui.m_btnHeaven.target.onClick.Add(OnClickBtnHeaven);
-            _ui.m_btnMingTong.target.onClick.Add(OnClickBtnMingTong);
-            _ui.m_btnAnswerTianmen.target.onClick.Add(OnClickBtnAnswerTianmen);
+            _ui.m_btnHeaven.onClick.Add(OnClickBtnHeaven);
+            _ui.m_btnMingTong.onClick.Add(OnClickBtnMingTong);
+            _ui.m_btnAnswerTianmen.onClick.Add(OnClickBtnAnswerTianmen);
             _ui.m_btnTenShu.onClick.Add(OnClickBtnTenShu);
-            _ui.m_btnNineZhouPool.target.onClick.Add(OnClickBtnNineZhouPool);
+            _ui.m_btnNineZhouPool.onClick.Add(OnClickBtnNineZhouPool);
             _ui.m_buttonNewYearLogin.onClick.Add(OnClickButtonNewYearLogin);
             AddEffect();
         }
 
         private void AddEffect()
         {
-            _effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderSmallBg, "ui_Activity", "JXWJ_All_tx/JXWJ_All_tx");
-            _effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_holderTitle, "ui_Activity", "JXWJ_Text/JXWJ_Text");
-            _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_holderFog, "ui_Activity", "JXWJ_Button/JXWJ_Button");
+            //_effectUI2 = EffectUIPool.CreateEffectUI(_ui.m_holderSmallBg, "ui_Activity", "NewAtv_Quad");
+            //_effectUI3 = EffectUIPool.CreateEffectUI(_ui.m_holderSmallBgTx, "ui_Activity", "NewAtv_Quad_tx");
+            _effectUI4 = EffectUIPool.CreateEffectUI(_ui.m_holderFog, "ui_Activity", "NewAtv_BG_tx");
         }
 
         protected override void OnShown()
         {
             base.OnShown();
-            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("bg_jxwj");
-            _ui.m_buttonNewYearLogin.visible = false;
+            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("kfhd_sdcy_bg");
             RefreshTimeText();
             UpdateRedDot();
+            _ui.m_buttonNewYearLogin.visible = false;
             //RefreshButtonNewYearLogin();
             int actLimitId = ActivityDataManager.Instance.GetCurOpenActiveByType(ConstLimitTimeActivityType.ActLimitStlyc);
             ActivityOpenCfg activiyCfg = ActivityOpenCfgArray.Instance.GetCfg(actLimitId);
-            if (activiyCfg != null)
-            {
-                _ui.m_timeText.text = GetTImeText(activiyCfg.endTime);
-            }
+            // if (activiyCfg != null)
+            // {
+            //     _ui.m_timeText.text = GetTImeText(activiyCfg.endTime);
+            // }
             Timers.inst.Add(1, 0, UpdateTime);
             Timers.inst.Add(0.2f, 1, ShowEffTime);
         }
@@ -109,10 +109,10 @@ namespace GFGGame
 
         private void UpdateRedDot()
         {
-            RedDotController.Instance.SetComRedDot(_ui.m_btnTenShu, (RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitStlyc) || RedDotDataManager.Instance.GetGiftBagRewardRed() || RedDotDataManager.Instance.GetMeiRiTeHuiRed()), "");
-            //RedDotController.Instance.SetComRedDot(_ui.m_btnHeaven, MiniGameDateManager.Instance.GetRewardRot());
-            RedDotController.Instance.SetComRedDot(_ui.m_btnAnswerTianmen.target, RedDotDataManager.Instance.GetOpenServerStoryRed(), "");
-            //RedDotController.Instance.SetComRedDot(_ui.m_buttonNewYearLogin, ActivityDataManager.Instance.CanGetNewYearLoginRed(), "", 0, 0);
+            RedDotController.Instance.SetComRedDot(_ui.m_btnTenShu, (RedDotDataManager.Instance.GetActLuckyBoxRewardRed(ConstLimitTimeActivityType.ActLimitStlyc) || RedDotDataManager.Instance.GetGiftBagRewardRed() || RedDotDataManager.Instance.GetMeiRiTeHuiRed()), "", -100, 11);
+            RedDotController.Instance.SetComRedDot(_ui.m_btnHeaven, MiniGameDateManager.Instance.GetRewardRot());
+            RedDotController.Instance.SetComRedDot(_ui.m_btnAnswerTianmen, RedDotDataManager.Instance.GetOpenServerStoryRed(), "", -80, 100);
+            RedDotController.Instance.SetComRedDot(_ui.m_buttonNewYearLogin, ActivityDataManager.Instance.CanGetNewYearLoginRed(), "", 0, 0);
         }
 
         private void UpdateTime(object param)
@@ -141,6 +141,9 @@ namespace GFGGame
             long time = TimeUtil.DateTimeToTimestamp(activityOpenCfg.endTime) - TimeHelper.ServerNow();
             string strTime = TimeUtil.FormattingTimeTo_DD_HH_mm(time);
             string[] str = strTime.Split(':');
+            _ui.m_txtDay.text = str[0];
+            _ui.m_txtHour.text = str[1];
+            _ui.m_txtMinute.text = str[2];
         }
 
         private void OnClickBtnBack()
@@ -151,29 +154,22 @@ namespace GFGGame
         private void OnClickBtnHeaven()
         {
             //小游戏入口
-            _ui.m_btnHeaven.m_t0.Play(() => {
-                if (JudgeActivityExpire())
-                    ViewManager.Show<MergeGameView>();
-            });
+            if (JudgeActivityExpire())
+                ViewManager.Show<GameStartView>();
         }
 
         private void OnClickBtnMingTong()
         {
             //副本入口
-            _ui.m_btnMingTong.m_t0.Play(() =>
-            {
-                if (JudgeActivityExpire())
-                    ViewManager.Show<OpenServerFightView>(ConstLimitTimeActivityType.ActLimitStlyc);
-            });
+            if (JudgeActivityExpire())
+                ViewManager.Show<OpenServerFightView>(ConstLimitTimeActivityType.ActLimitStlyc);
         }
 
         private void OnClickBtnAnswerTianmen()
         {
             //剧情入口
-            _ui.m_btnAnswerTianmen.m_t0.Play(()=> {
-                if (JudgeActivityExpire())
-                    ViewManager.Show<OpenServerStoryView>(ConstLimitTimeActivityType.ActLimitStlyc);
-            });
+            if (JudgeActivityExpire())
+                ViewManager.Show<OpenServerStoryView>(ConstLimitTimeActivityType.ActLimitStlyc);
         }
 
         private void OnClickBtnTenShu()
@@ -184,11 +180,8 @@ namespace GFGGame
 
         private void OnClickBtnNineZhouPool() 
         {
-            _ui.m_btnNineZhouPool.m_t0.Play(()=> {
-                if (JudgeActivityExpire())
-                    ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_EXCHANGE, ConstStoreSubId.STORE_ACTIVITY_EXCHANGE });
-            });
-
+            if(JudgeActivityExpire())
+                ViewManager.Show<StoreView>(new object[] { ConstStoreTabId.STORE_EXCHANGE, ConstStoreSubId.STORE_ACTIVITY_EXCHANGE });
         }
 
         private void OnClickButtonNewYearLogin()

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/OpenServerActivity/OpenServerFightView.cs

@@ -51,7 +51,7 @@ namespace GFGGame
             _activityType = (int)this.viewData;
             StudioDataManager.Instance.VIEW_NAME = typeof(OpenServerFightView).FullName;
             StudioDataManager.Instance.PROPERTY_SELECT_INDEX = _activityType;
-            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("bg_jxwj");
+            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("bg_sdcy_gq");
             _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_activityType);
             _activityCfg = ActivityOpenCfgArray.Instance.GetCfg(_activityId);
             _activityFightCfg = ActivityFightCfgArray.Instance.GetCfg(_activityCfg.params3Arr[0]);

+ 11 - 11
GameClient/Assets/Game/HotUpdate/Views/OpenServerActivity/OpenServerStoryView.cs

@@ -13,15 +13,15 @@ namespace GFGGame
         private int _activityId;
         private int _activityType;
         private ActivityOpenCfg _activityCfg;
-        private ValueBarController _valueBarController;
+        //private ValueBarController _valueBarController;
 
         public override void Dispose()
         {
-            if (_valueBarController != null)
-            {
-                _valueBarController.Dispose();
-                _valueBarController = null;
-            }
+            // if (_valueBarController != null)
+            // {
+            //     _valueBarController.Dispose();
+            //     _valueBarController = null;
+            // }
 
             if (_ui != null)
             {
@@ -45,7 +45,7 @@ namespace GFGGame
             isfullScreen = true;
             isReturnView = true;
 
-            _valueBarController = new ValueBarController(_ui.m_valueBar);
+            //_valueBarController = new ValueBarController(_ui.m_valueBar);
 
             _ui.m_btnBack.onClick.Add(OnClickBtnBack);
             _ui.m_list.itemRenderer = RenderListItem;
@@ -59,12 +59,12 @@ namespace GFGGame
         protected override void OnShown()
         {
             base.OnShown();
-            _valueBarController.OnShown();
-            _valueBarController.UpdateList(new List<int>() {  3008010 });
+            // _valueBarController.OnShown();
+            // _valueBarController.UpdateList(new List<int>() {  ConstItemID.GET_TICKETS });
             _activityType = (int)this.viewData;
             StudioDataManager.Instance.VIEW_NAME = typeof(OpenServerStoryView).FullName;
             StudioDataManager.Instance.PROPERTY_SELECT_INDEX = _activityType;
-            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("bg_jxwj");
+            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath("sdcy_jq_bg");
             _activityId = ActivityDataManager.Instance.GetCurOpenActiveByType(_activityType);
             _activityCfg = ActivityOpenCfgArray.Instance.GetCfg(_activityId);
             _storyLevelCfgs.Clear();
@@ -74,7 +74,7 @@ namespace GFGGame
         protected override void OnHide()
         {
             base.OnHide();
-            _valueBarController.OnHide();
+            //_valueBarController.OnHide();
         }
 
         protected override void RemoveEventListener()

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