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				@@ -200,13 +200,13 @@ namespace GFGGame 
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				             int partId = FightScoreCfgArray.Instance.dataArray[_index].id; 
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				             double partScore = ScoreSystemData.Instance.GetPartItemScore(partId); 
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				             double clickScore = +ScoreSystemData.Instance.GetPartItemClickScore(partId, clickState); 
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				-            int count = (int)(partScore + clickScore); 
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				+            int count = (int)(ScoreSystemData.Instance.GetPartScore(partId, clickState, _mainScore, _skillScore));// (int)(partScore + clickScore); 
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				             comScoreResult.m_txtCount0.text = count.ToString(); 
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				             comScoreResult.m_txtCount1.text = count.ToString(); 
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				             comScoreResult.m_txtCount2.text = count.ToString(); 
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				- 
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				-            _score += ScoreSystemData.Instance.GetPartScore(partId, clickState, _mainScore, _skillScore); 
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				+            ET.Log.Debug("count:" + count); 
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				+            _score += count;// ScoreSystemData.Instance.GetPartScore(partId, clickState, _mainScore, _skillScore); 
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				         } 
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				         private void CircleResuleEnd() 
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