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				@@ -324,7 +324,7 @@ namespace GFGGame 
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				              || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_1) <= 0 
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				              || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_2) <= 0 
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				              //|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_3) <= 0 
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				-             || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0 
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				+             //|| GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_4) <= 0 
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				              || GuideDataManager.IsGuideFinish(ConstGuideId.ENTER_CHAPTER_5) <= 0 
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				              || GuideDataManager.IsGuideFinish(ConstGuideId.ARENA_OPEN) <= 0 
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				              || GuideDataManager.IsGuideFinish(ConstGuideId.STUDIO_FILING) <= 0) 
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				@@ -345,7 +345,7 @@ namespace GFGGame 
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				             GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_1, 3, "", 0, true, _ui.target.height / 2); 
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				             GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_2, 3, "", 1, true, _ui.target.height / 2); 
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				             //GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_3, 2, "", 1, true, _ui.target.height / 2); 
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				-            GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_4, 3, "", 1, true, _ui.target.height / 2); 
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				+            //GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_4, 3, "", 1, true, _ui.target.height / 2); 
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				             //GuideController.TryGuide(_ui.m_listChapter, ConstGuideId.ENTER_CHAPTER_5, 3, "", 1, true, _ui.target.height / 2); 
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				             GuideController.TryGuide(_ui.m_btnHome, ConstGuideId.STUDIO_PORCELAIN, 1, "点击返回主界面。"); 
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				             GuideController.TryGuide(_ui.m_btnHome, ConstGuideId.STUDIO_FILING, 1, "点击返回主界面。"); 
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