guodong 2 anos atrás
pai
commit
f91b284f44

+ 0 - 5
GameClient/Assets/Game/HotUpdate/Controller/GameController.cs

@@ -11,11 +11,6 @@ namespace GFGGame
 
         public static void Start()
         {
-            var shader1 = GFGAsset.Load<Shader>(ResPathUtil.GetShaderPath("Effect_distortion_add"));
-            Log.Warning($"shader1 null {shader1 == null}");
-            GFGAsset.Load<Shader>(ResPathUtil.GetShaderPath("Effect_distortion_blend"));
-            var shader2 = Shader.Find("Effect_distortion_add");
-            Log.Warning($"shader2 null {shader2 == null}");
             //界面
             ViewManager.Init();
             //日志