|
@@ -116,8 +116,8 @@ namespace GFGGame
|
|
PrefabManager.Instance.Restore(_sceneObject);
|
|
PrefabManager.Instance.Restore(_sceneObject);
|
|
_sceneObject = null;
|
|
_sceneObject = null;
|
|
}
|
|
}
|
|
-
|
|
|
|
- MusicManager.Instance.PlayCroutine(ResPathUtil.GetMusicPath(ConstMusicName.DEFAULT));
|
|
|
|
|
|
+ //这里屏蔽是由于打开其他界面时,会调用这个方法
|
|
|
|
+ //MusicManager.Instance.PlayCroutine(ResPathUtil.GetMusicPath(ConstMusicName.DEFAULT));
|
|
|
|
|
|
// _ui.m_comResult.target.height = 0;
|
|
// _ui.m_comResult.target.height = 0;
|
|
_ui.m_comResult.m_t1.Play();
|
|
_ui.m_comResult.m_t1.Play();
|