Browse Source

添加shader graph

guodong 2 years ago
parent
commit
fb1d69cf02

+ 1 - 0
GameClient/Packages/manifest.json

@@ -6,6 +6,7 @@
     "com.unity.ide.rider": "2.0.7",
     "com.unity.ide.visualstudio": "2.0.15",
     "com.unity.ide.vscode": "1.2.5",
+    "com.unity.shadergraph": "10.8.1",
     "com.unity.test-framework": "1.1.31",
     "com.unity.textmeshpro": "3.0.6",
     "com.unity.timeline": "1.4.8",

+ 28 - 0
GameClient/Packages/packages-lock.json

@@ -54,6 +54,24 @@
       "dependencies": {},
       "url": "https://packages.unity.cn"
     },
+    "com.unity.render-pipelines.core": {
+      "version": "10.8.1",
+      "depth": 1,
+      "source": "registry",
+      "dependencies": {
+        "com.unity.ugui": "1.0.0",
+        "com.unity.modules.physics": "1.0.0",
+        "com.unity.modules.jsonserialize": "1.0.0"
+      },
+      "url": "https://packages.unity.cn"
+    },
+    "com.unity.searcher": {
+      "version": "4.3.2",
+      "depth": 1,
+      "source": "registry",
+      "dependencies": {},
+      "url": "https://packages.unity.cn"
+    },
     "com.unity.services.core": {
       "version": "1.0.1",
       "depth": 1,
@@ -63,6 +81,16 @@
       },
       "url": "https://packages.unity.cn"
     },
+    "com.unity.shadergraph": {
+      "version": "10.8.1",
+      "depth": 0,
+      "source": "registry",
+      "dependencies": {
+        "com.unity.render-pipelines.core": "10.8.1",
+        "com.unity.searcher": "4.3.2"
+      },
+      "url": "https://packages.unity.cn"
+    },
     "com.unity.test-framework": {
       "version": "1.1.31",
       "depth": 0,

+ 9 - 0
GameClient/UserSettings/EditorUserSettings.asset

@@ -35,6 +35,15 @@ EditorUserSettings:
     RecentlyUsedScenePath-9:
       value: 22424703114646680e0b0227036c78111b12342b39262538283b5326ece92021
       flags: 0
+    UnityEditor.ShaderGraph.Blackboard:
+      value: 18135939215a0a5004000b0e15254b524c030a3f2964643d120d1230e9e93a3fd6e826abbd2e2d293c4ead313b08042de6030a0afa240c0d020be94c4ba75e435d8715fa32c70d15d11612dacc11fee5d3c5d1fe9ab1bf968e93e2ffcbc3e7e2f0b3ffe0e8b0be9af8ffaeffff8e85dd8390e3949c8899daa7
+      flags: 0
+    UnityEditor.ShaderGraph.FloatingWindowsLayout2:
+      value: 181344140043005e1a220d3b1f364b524c0c5a27130c293326201334cee5322ca0bd30e8eb293a707b0fd0180b3d0a36fc0d3d04e649500d1002ee0b5dbd1d2c27c00ad113cb1e10e41f1addc80993b98d9884a69ae6d8f0d1cda9e8fbfefaf9f9dea3fdb9ade882f0f7b0e1e380cafbf2c3adc18e9cd285a2908b82ec869c8395949c9483d68a8e97ddbd90bf
+      flags: 0
+    UnityEditor.ShaderGraph.InspectorWindow:
+      value: 18135939215a0a5004000b0e15254b524c1119263f2d6a722016393ce1eb3d36e5d339f9a5602b2e2c07a37e0901373ae01e0008f707250d171df81a53a5485d41895ac825e0100ec20313c0d91cddccd3d0c7efcca9bd80908fecb0f9cfddf1eff4e7a1b1eae482f0fcaee1e1928b86d888ed969b938797a7cf
+      flags: 0
     vcSharedLogLevel:
       value: 0d5e400f0650
       flags: 0