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@@ -95,7 +95,7 @@ namespace GFGGame
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{
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listItem.target.onClick.Add(OnClickListChapterItem);
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}
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- RedDotController.Instance.SetComRedDot(listItem.target, TimeTracingDataManager.Instance.GetChapterIDRewardStatus(chapterIdList[index - 1]));
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+ RedDotController.Instance.SetComRedDot(listItem.target, TimeTracingDataManager.Instance.GetChapterIDRewardStatus(chapterIdList[index - 1]), "", 0, 65);
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listItem.target.data = new List<int>() { index, suitIdList[index - 1], chapterIdList[index - 1], isLock };
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UI_TimeTracingSwitchItem.ProxyEnd();
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}
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