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@@ -141,11 +141,11 @@ namespace GFGGame
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FriendInfoData friendInfo = item.data as FriendInfoData;
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FriendInfoData friendInfo = item.data as FriendInfoData;
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if (friendInfo.takeGiftState == ConstBonusStatus.CAN_GET)
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if (friendInfo.takeGiftState == ConstBonusStatus.CAN_GET)
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{
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{
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- if (FriendDataManager.Instance.Count >= GlobalCfgArray.globalCfg.maxGetPowerCount)
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- {
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- PromptController.Instance.ShowFloatTextPrompt("今日体力已全部领取");
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- return;
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- }
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+ // if (FriendDataManager.Instance.Count >= GlobalCfgArray.globalCfg.maxGetPowerCount)
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+ // {
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+ // PromptController.Instance.ShowFloatTextPrompt("今日体力已全部领取");
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+ // return;
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+ // }
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FriendSProxy.ReqTakeGiftFromFriend(friendInfo.roleInfo.roleId).Coroutine();
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FriendSProxy.ReqTakeGiftFromFriend(friendInfo.roleInfo.roleId).Coroutine();
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}
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}
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else if (friendInfo.giveGiftState == (int)ConstGiveGiftStatus.CanGave)
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else if (friendInfo.giveGiftState == (int)ConstGiveGiftStatus.CanGave)
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