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@@ -127,10 +127,11 @@ namespace GFGGame
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// _ui.m_comboBox.title = "我的套装";
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_ui.m_txtRecommendCount.SetVar("v1", "" + GameGlobal.myNumericComponent.GetAsInt(ET.NumericType.RecommendCount)).FlushVars();
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_ui.m_txtRecommendCount.SetVar("v2", GlobalCfgArray.globalCfg.recommendCount.ToString()).FlushVars();
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- _ui.m_btnRecommend.enabled = true;// GameGlobal.myNumericComponent.GetAsInt(ET.NumericType.RecommendCount) > 0;
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+
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_scoreIndex = _ui.m_partsList.m_comboBoxRarity.selectedIndex;
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_ui.m_btnAutoPlay.selected = EquipDataCache.cacher.autoPlay;
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_ui.m_btnAutoPlay.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.FUNCTION_AUTOPLAY_FIGHT, false);
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+ _ui.m_btnRecommend.visible = FunctionOpenDataManager.Instance.CheckIsFunOpenById(ConstFunctionId.FUNCTION_AUTOPLAY_FIGHT, false); ;
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_levelID = (int)viewData;
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InstanceZonesDataManager.currentLevelCfgId = _levelID;
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@@ -1052,6 +1053,12 @@ namespace GFGGame
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GuideController.TryGuide(_ui.m_btnHint, ConstGuideId.TARGET_FIGHT, 1, "这次换装需要获得别人的认可呢。");
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GuideController.TryGuide(_ui.m_btnNext, ConstGuideId.TARGET_FIGHT, 2, "");
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+ GuideController.TryGuide(_ui.m_btnRecommend, ConstGuideId.AUTOPLAY_FIGHT, 1, "衣服太多难以选择,可以点击这里。");
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+ GuideController.TryGuide(_ui.m_btnAutoPlay, ConstGuideId.AUTOPLAY_FIGHT, 2, "勾选后,自动进行比拼哦~~");
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+ GuideController.TryCompleteGuide(ConstGuideId.AUTOPLAY_FIGHT, 2);
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+
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+
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+
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}
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}
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}
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