浏览代码

技能图标资源导入

zhaoyang 2 年之前
父节点
当前提交
fcd9399d2e
共有 2 个文件被更改,包括 8 次插入1 次删除
  1. 7 1
      GameClient/Assets/Editor/ArtsRes/ImportArtResTool.cs
  2. 1 0
      GameClient/Assets/Editor/ToolsMenu.cs

+ 7 - 1
GameClient/Assets/Editor/ArtsRes/ImportArtResTool.cs

@@ -64,11 +64,14 @@ namespace GFGEditor
         public static string CardBgTargetPath = $"{ResPathUtil.TEXTURE_DIR_PATH}/Card/Bg/";
         public static string CardBgTargetPath = $"{ResPathUtil.TEXTURE_DIR_PATH}/Card/Bg/";
         public static string CardBgMd5FileSaveName = "CardBgMd5";
         public static string CardBgMd5FileSaveName = "CardBgMd5";
 
 
-
         private static string[] CardIconSrcPaths { get { return new string[] { ResRootPath + "卡牌/icon/" }; } }
         private static string[] CardIconSrcPaths { get { return new string[] { ResRootPath + "卡牌/icon/" }; } }
         public static string CardIconTargetPath = $"{ResPathUtil.TEXTURE_DIR_PATH}/Card/Card/";
         public static string CardIconTargetPath = $"{ResPathUtil.TEXTURE_DIR_PATH}/Card/Card/";
         public static string CardMd5FileSaveName = "CardMd5";
         public static string CardMd5FileSaveName = "CardMd5";
 
 
+        private static string[] CardSkillSrcPaths { get { return new string[] { ResRootPath + "卡牌/skill/" }; } }
+        public static string CardSkillTargetPath = $"{ResPathUtil.TEXTURE_DIR_PATH}/Card/Skill/";
+        public static string CardSkillMd5FileSaveName = "CardSkillMd5";
+
         private static string[] ActivitySrcPaths { get { return new string[] { ResRootPath + "activity/activity/" }; } }
         private static string[] ActivitySrcPaths { get { return new string[] { ResRootPath + "activity/activity/" }; } }
         public static string ActivityTargetPath = $"{ResPathUtil.TEXTURE_DIR_PATH}/Activity/Activity/";
         public static string ActivityTargetPath = $"{ResPathUtil.TEXTURE_DIR_PATH}/Activity/Activity/";
         public static string ActivityMd5FileSaveName = "ActivityMd5";
         public static string ActivityMd5FileSaveName = "ActivityMd5";
@@ -169,6 +172,9 @@ namespace GFGEditor
             //卡牌icon
             //卡牌icon
             EditorUtility.DisplayProgressBar("进度", "正在导入卡牌图标", 1);
             EditorUtility.DisplayProgressBar("进度", "正在导入卡牌图标", 1);
             ImportRes(CardIconSrcPaths, CardIconTargetPath, CardMd5FileSaveName);
             ImportRes(CardIconSrcPaths, CardIconTargetPath, CardMd5FileSaveName);
+            //卡牌技能图标
+            EditorUtility.DisplayProgressBar("进度", "正在导入卡牌技能图标", 1);
+            ImportRes(CardSkillSrcPaths, CardSkillTargetPath, CardSkillMd5FileSaveName);
             //活动宣传图
             //活动宣传图
             EditorUtility.DisplayProgressBar("进度", "正在导入活动宣传图", 1);
             EditorUtility.DisplayProgressBar("进度", "正在导入活动宣传图", 1);
             ImportRes(ActivitySrcPaths, ActivityTargetPath, ActivityMd5FileSaveName);
             ImportRes(ActivitySrcPaths, ActivityTargetPath, ActivityMd5FileSaveName);

+ 1 - 0
GameClient/Assets/Editor/ToolsMenu.cs

@@ -263,6 +263,7 @@ namespace GFGEditor
             FileUtil.DeleteUnnecessaryImage(ImportArtResTool.CardBgTargetPath, new string[] { ImportArtResTool.CardBgMd5FileSaveName });
             FileUtil.DeleteUnnecessaryImage(ImportArtResTool.CardBgTargetPath, new string[] { ImportArtResTool.CardBgMd5FileSaveName });
 
 
             FileUtil.DeleteUnnecessaryImage(ImportArtResTool.CardIconTargetPath, new string[] { ImportArtResTool.CardMd5FileSaveName });
             FileUtil.DeleteUnnecessaryImage(ImportArtResTool.CardIconTargetPath, new string[] { ImportArtResTool.CardMd5FileSaveName });
+            FileUtil.DeleteUnnecessaryImage(ImportArtResTool.CardSkillTargetPath, new string[] { ImportArtResTool.CardSkillMd5FileSaveName });
 
 
             FileUtil.DeleteUnnecessaryImage(ImportArtResTool.ActivityTargetPath, new string[] { ImportArtResTool.ActivityMd5FileSaveName });
             FileUtil.DeleteUnnecessaryImage(ImportArtResTool.ActivityTargetPath, new string[] { ImportArtResTool.ActivityMd5FileSaveName });
             FileUtil.DeleteUnnecessaryImage(ImportArtResTool.ActivityShow1TargetPath, new string[] { ImportArtResTool.ActivityShow1Md5FileSaveName });
             FileUtil.DeleteUnnecessaryImage(ImportArtResTool.ActivityShow1TargetPath, new string[] { ImportArtResTool.ActivityShow1Md5FileSaveName });