Kaynağa Gözat

战斗动画

zhaoyang 2 yıl önce
ebeveyn
işleme
fcf8d438b3

+ 15 - 9
FGUIProject/assets/Main/components/ComAllPerfect.xml

@@ -1,18 +1,24 @@
 <?xml version="1.0" encoding="utf-8"?>
-<component size="345,367">
+<component size="1080,1920" opaque="false">
   <controller name="c1" pages="0,,1," selected="0">
     <remark page="0" value="非自动战斗"/>
     <remark page="1" value="自动战斗"/>
   </controller>
   <displayList>
-    <graph id="n42_gfx4" name="holderLoop" xy="190,183" size="1,1" visible="false"/>
-    <graph id="n43_gfx4" name="holder" xy="190,183" size="1,1" visible="false"/>
-    <graph id="n44_gfx4" name="holderSmokeIn" xy="190,183" size="1,1" visible="false"/>
-    <graph id="n45_gfx4" name="holderSmokeOut" xy="190,183" size="1,1" visible="false"/>
-    <text id="n38_qgxy" name="txtCount" xy="-25,96" pivot="0.5,0.5" size="419,121" visible="false" font="ui://mfvz4q8kqkjsnw" fontSize="50" text="66666"/>
-    <image id="n47_fqor" name="img3Second" src="9jv6o2" fileName="imagesNew/3Second.png" xy="-202,545">
+    <graph id="n49_idkd" name="n49" xy="0,0" size="1080,1920" alpha="0.6" touchable="false" type="rect" lineSize="0" fillColor="#ff000000">
+      <relation target="" sidePair="width-width,height-height"/>
+    </graph>
+    <graph id="n42_gfx4" name="holderLoop" xy="557,744" size="1,1" group="n48_idkd" visible="false"/>
+    <graph id="n43_gfx4" name="holder" xy="557,744" size="1,1" group="n48_idkd" visible="false"/>
+    <graph id="n44_gfx4" name="holderSmokeIn" xy="557,744" size="1,1" group="n48_idkd" visible="false"/>
+    <graph id="n45_gfx4" name="holderSmokeOut" xy="557,744" size="1,1" group="n48_idkd" visible="false"/>
+    <text id="n38_qgxy" name="txtCount" xy="342,657" pivot="0.5,0.5" size="419,121" group="n48_idkd" visible="false" font="ui://mfvz4q8kqkjsnw" fontSize="50" text="66666"/>
+    <image id="n47_fqor" name="img3Second" src="9jv6o2" fileName="imagesNew/3Second.png" xy="165,1106" group="n48_idkd">
       <gearDisplay controller="c1" pages="0"/>
     </image>
+    <group id="n48_idkd" name="n48" xy="165,657" size="749,497" advanced="true">
+      <relation target="" sidePair="center-center,middle-middle"/>
+    </group>
   </displayList>
   <transition name="t0">
     <item time="0" type="Visible" target="n38_qgxy" value="false"/>
@@ -27,7 +33,7 @@
   <transition name="t1">
     <item time="0" type="Visible" target="n43_gfx4" value="false"/>
     <item time="0" type="Visible" target="n44_gfx4" value="true"/>
-    <item time="72" type="Visible" target="n44_gfx4" value="true"/>
+    <item time="72" type="Visible" target="n43_gfx4" value="false"/>
   </transition>
   <transition name="t2">
     <item time="0" type="Visible" target="n44_gfx4" value="false"/>
@@ -37,7 +43,7 @@
     <item time="18" type="Visible" target="n38_qgxy" value="true"/>
     <item time="23" type="Scale" target="n38_qgxy" tween="true" startValue="1.3,1.3" endValue="1,1" duration="5" ease="Linear"/>
     <item time="28" type="Scale" target="n38_qgxy" tween="true" startValue="1,1" endValue="1,1" duration="26" ease="Linear"/>
-    <item time="30" type="Visible" target="n45_gfx4" value="false"/>
+    <item time="36" type="Visible" target="n45_gfx4" value="false"/>
     <item time="54" type="Visible" target="n38_qgxy" value="false"/>
     <item time="54" type="Visible" target="n42_gfx4" value="false"/>
     <item time="54" type="Visible" target="n47_fqor" value="false"/>

+ 3 - 1
FGUIProject/assets/Main/components/ComClick.xml

@@ -11,6 +11,8 @@
       <relation target="" sidePair="center-center,middle-middle"/>
     </group>
     <component id="n51_f2bf" name="comResult" src="vuz5bi" fileName="components/ComScoreResult.xml" xy="143,489" visible="false"/>
-    <component id="n53_fqor" name="comAllPerfect" src="psphj4" fileName="components/ComAllPerfect.xml" xy="367,776"/>
+    <component id="n53_fqor" name="comAllPerfect" src="psphj4" fileName="components/ComAllPerfect.xml" xy="0,0">
+      <relation target="" sidePair="width-width,height-height"/>
+    </component>
   </displayList>
 </component>

+ 5 - 5
FGUIProject/assets/Main/components/ProgressBarTargetScore.xml

@@ -3,13 +3,9 @@
   <displayList>
     <image id="n11_fqor" name="n11" src="qkjsla" fileName="imagesNew/pro_bk_in.png" xy="-36,0"/>
     <component id="n1_uj53" name="comBar" src="k1khe7" fileName="components/Component2.xml" xy="0,4"/>
-    <image id="n8_v95q" name="imgAni" src="k1khdp" fileName="imagesStory/zd_zdjdt_liang.png" xy="833,16" pivot="0.518,0.438" anchor="true" alpha="0.76">
+    <image id="n8_v95q" name="imgAni" src="k1khdp" fileName="imagesStory/zd_zdjdt_liang.png" xy="849,16" pivot="0.518,0.438" anchor="true" alpha="0.76">
       <relation target="n1_uj53" sidePair="right-right"/>
     </image>
-    <graph id="n9_weok" name="holder" xy="770,15" pivot="0.5,0.5" anchor="true" size="100,100">
-      <relation target="n1_uj53" sidePair="right-right"/>
-    </graph>
-    <graph id="n10_weok" name="holder1" xy="417,14" pivot="0.5,0.5" size="1,1"/>
     <image id="n12_fqor" name="n12" src="qkjskk" fileName="imagesNew/zdqp_dikuang.png" xy="-8,34" group="n16_fqor"/>
     <image id="n13_fqor" name="n13" src="qkjsl1" fileName="imagesNew/font_zdsz_picture.png" xy="-2,39" group="n16_fqor"/>
     <image id="n14_fqor" name="n14" src="qkjsk8" fileName="imagesNew/score.png" xy="43,40" group="n16_fqor"/>
@@ -20,6 +16,10 @@
     <image id="n19_fqor" name="n19" src="qkjsk8" fileName="imagesNew/score.png" xy="739,40" group="n21_fqor"/>
     <text id="n20_fqor" name="txtNpcScore" xy="700,41" pivot="1,0" size="38,32" group="n21_fqor" font="ui://mfvz4q8kqkjsny" fontSize="36" color="#fff6e3" align="right" vAlign="middle" letterSpacing="-6" bold="true" text="01"/>
     <group id="n21_fqor" name="n21" xy="526,34" size="324,44"/>
+    <graph id="n9_weok" name="holder" xy="770,15" pivot="0.5,0.5" anchor="true" size="100,100">
+      <relation target="n1_uj53" sidePair="right-right"/>
+    </graph>
+    <graph id="n10_weok" name="holder1" xy="417,14" pivot="0.5,0.5" size="1,1"/>
   </displayList>
   <ProgressBar/>
 </component>

+ 6 - 6
GameClient/Assets/Game/HotUpdate/FairyGUI/GenCode/Main/UI_ProgressBarTargetScore.cs

@@ -9,10 +9,10 @@ namespace UI.Main
         public GProgressBar target;
         public UI_Component2 m_comBar;
         public GImage m_imgAni;
-        public GGraph m_holder;
-        public GGraph m_holder1;
         public GTextField m_txtMineScore;
         public GTextField m_txtNpcScore;
+        public GGraph m_holder;
+        public GGraph m_holder1;
         public const string URL = "ui://mfvz4q8kv3k9c7";
         public const string PACKAGE_NAME = "Main";
         public const string RES_NAME = "ProgressBarTargetScore";
@@ -62,20 +62,20 @@ namespace UI.Main
         {
             m_comBar = (UI_Component2)UI_Component2.Create(comp.GetChild("comBar"));
             m_imgAni = (GImage)comp.GetChild("imgAni");
-            m_holder = (GGraph)comp.GetChild("holder");
-            m_holder1 = (GGraph)comp.GetChild("holder1");
             m_txtMineScore = (GTextField)comp.GetChild("txtMineScore");
             m_txtNpcScore = (GTextField)comp.GetChild("txtNpcScore");
+            m_holder = (GGraph)comp.GetChild("holder");
+            m_holder1 = (GGraph)comp.GetChild("holder1");
         }
         public void Dispose(bool disposeTarget = false)
         {
             m_comBar.Dispose();
             m_comBar = null;
             m_imgAni = null;
-            m_holder = null;
-            m_holder1 = null;
             m_txtMineScore = null;
             m_txtNpcScore = null;
+            m_holder = null;
+            m_holder1 = null;
             if(disposeTarget && target != null)
             {
                 target.RemoveFromParent();

+ 1 - 1
GameClient/Assets/Game/HotUpdate/Views/MainStory/StoryFightSingleScoreView.cs

@@ -374,7 +374,7 @@ namespace GFGGame
             _partId++;
             if (_partId > FightScoreCfgArray.Instance.dataArray.Length)
             {
-                if (_partId == FightScoreCfgArray.Instance.dataArray.Length + 1 && _prefectCount >= FightScoreCfgArray.Instance.dataArray.Length)// 0)// 
+                if (_partId == FightScoreCfgArray.Instance.dataArray.Length + 1 && _prefectCount >= 0)// FightScoreCfgArray.Instance.dataArray.Length)//
                 {
                     AllCirclePlayStart();//完美八连击
                 }

BIN
GameClient/Assets/ResIn/UI/Main/Main_fui.bytes