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				@@ -115,7 +115,7 @@ namespace GFGGame 
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				             RoleLimitData limitData = RoleLimitDataManager.GetLimitData(this._studioCfg.limit); 
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				             var limitCfg = LimitCfgArray.Instance.GetCfg(this._studioCfg.limit); 
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				             _ui.m_btnAdd.visible = limitCfg.itemID > 0; 
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				-            _ui.m_loaBg.url = ResPathUtil.GetBgImgPath(_studioCfg.res); 
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				+            _ui.m_loaBg.url = $"Assets/Res/Texture/Studios/CYJD/{_studioCfg.res}.{"png"}";//ResPathUtil.GetBgImgPath(_studioCfg.res); 
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				             _ui.m_btnChange.title = _studioCfg.name; 
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				             _ui.m_txtNum.text = string.Format("剩余次数:{0}/{1}", limitData.TotalPlayMax - limitData.PlayTimes, limitData.MaxStorageCount); 
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