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@@ -339,7 +339,7 @@ namespace GFGGame
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_ui.m_dialogHead.m_comphead.m_holder.visible = true;
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string resPath = ResPathUtil.GetViewEffectPath("ui_nzbq", headAniRes);
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SceneController.AddObjectToView(_npcHead, _npcWrapper, _ui.m_dialogHead.m_comphead.m_holder, resPath, out _npcHead, out _npcWrapper);
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- _npcHead.transform.localScale = new Vector3(-100, 100, 100);
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+ // _npcHead.transform.localScale = new Vector3(-100, 100, 100);
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_wordTextField = _ui.m_dialogHead.m_txtContent;
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_arrow = _ui.m_dialogHead.m_iconNext;
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}
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