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@@ -121,7 +121,7 @@ namespace GFGGame
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this.UpdateUpStarView();
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this.UpdateUpSkillView();
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_comFosterBottom.m_ctrlTab.selectedIndex = this._selectTab;
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-
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+ RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
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Timers.inst.AddUpdate(CheckGuide);
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}
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@@ -644,7 +644,8 @@ namespace GFGGame
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item.m_txtName.text = skillCfg.name;
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item.m_txtLv.text = string.Format("{0}级", skillLv);
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- item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;//? skillLv == skillScoreCfgs.Count ? false : true;
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+ item.m_btnUp.visible = PassivitySkillLvlCfgArray.Instance.GetCfgByskilllvlAndskillId(skillLv + 1, skillCfg.skillId) != null;
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+ RedDotController.Instance.SetComRedDot(item.m_btnUp, RedDotDataManager.Instance.GetCardSkillRed(skillCfg.skillId), "", 9, -8);
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if (item.m_btnUp.data == null)
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{
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@@ -785,6 +786,9 @@ namespace GFGGame
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{
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_ui.m_ComFosterBottom.m_listLvConsume.numItems = _ui.m_ComFosterBottom.m_listLvConsume.numItems;
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this.UpdateUpStarView();
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+
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+ RedDotController.Instance.SetComRedDot(_ui.m_ComFosterBottom.m_btnSkill, RedDotDataManager.Instance.GetCardSkillsRed(_cardData.id));
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+ this.UpdateUpSkillView();
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}
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private void OnClickBtnBack()
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{
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@@ -810,6 +814,7 @@ namespace GFGGame
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EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, UpdateItemChange);
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EventAgent.RemoveEventListener(ConstMessage.CARD_UP_SKILL, UpdateUpSkillView);
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}
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+
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private void CheckGuide(object param)
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{
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if (GuideDataManager.IsGuideFinish(ConstGuideId.UP_CARD_LV) <= 0)
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