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				@@ -12,6 +12,7 @@ namespace GFGGame 
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				         private List<PoemPhotoData> _photoInfos; 
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				         private int _curIndex = 0; 
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				         private int _sourceType = 0; 
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				+        private PoemPhotoData _curPhotoData; 
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				         public override void Dispose() 
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				         { 
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				@@ -35,6 +36,7 @@ namespace GFGGame 
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				             _ui.m_list.SetVirtual(); 
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				             _ui.m_list.itemRenderer = RenderListItem; 
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				+            _ui.m_list.scrollPane.onScrollEnd.Add(OnListScrollEnd); 
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				             _ui.m_btnLeft.onClick.Add(OnBtnLeftClick); 
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				             _ui.m_btnRight.onClick.Add(OnBtnRightClick); 
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				             _ui.m_btnLock.target.onClick.Add(OnBtnLockClick); 
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				@@ -51,19 +53,10 @@ namespace GFGGame 
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				         { 
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				             base.OnShown(); 
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				             _curIndex = (int)(this.viewData as object[])[0]; 
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				-            _sourceType = (int)(this.viewData as object[])[1]; 
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				- 
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				-            if (_sourceType == (int)PictureSourceType.PersonalAlbum) 
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				-            { 
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				-                _photoInfos = PoemPhotoDataManager.Instance.PersonalPhotoInfos; 
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				-            } 
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				-            else 
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				-            { 
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				-                _photoInfos = PoemPhotoDataManager.Instance.WsqsPhotoInfos; 
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				-            } 
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				+            _photoInfos = (this.viewData as object[])[1] as List<PoemPhotoData>; 
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				             _ui.m_list.numItems = _photoInfos.Count; 
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				-            if (_photoInfos.Count > 0) _ui.m_list.ScrollToView(_curIndex); 
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				+            _ui.m_list.height = _ui.m_list.GetChildAt(0).height; 
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				             UpdateView(); 
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				         } 
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				@@ -88,8 +81,11 @@ namespace GFGGame 
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				         { 
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				             _ui.m_btnLeft.enabled = _curIndex > 0; 
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				             _ui.m_btnRight.enabled = _curIndex < _ui.m_list.numItems - 1; 
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				- 
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				             _ui.m_txtTime.text = TimeUtil.FormattingTime1(_photoInfos[_curIndex].CreationTime); 
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				+            _ui.m_btnLock.m_c1.selectedIndex = _photoInfos[_curIndex].LockingStatus ? 1 : 0; 
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				+            _ui.m_btnUp.m_c1.selectedIndex = _photoInfos[_curIndex].ToppingStatus ? 1 : 0; 
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				+ 
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				+            if (_photoInfos.Count > 0) _ui.m_list.ScrollToView(_curIndex); 
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				             if (_ui.m_btnLock.target.data == null) 
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				             { 
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				@@ -101,15 +97,17 @@ namespace GFGGame 
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				             { 
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				                 _ui.m_btnUp.target.onClick.Add(OnBtnUpClick); 
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				             } 
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				-            _ui.m_btnUp.target.data = _curIndex; 
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				+            _curPhotoData = _photoInfos[_curIndex]; 
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				         } 
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				         private void RenderListItem(int index, GObject obj) 
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				         { 
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				             UI_ListPhotoPreviewItem item = UI_ListPhotoPreviewItem.Proxy(obj); 
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				- 
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				+            GLoader loaIcon = item.m_comPhoto.m_loaPhoto; 
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				             item.m_comPhoto.m_loaPhoto.texture = PoemPhotoDataManager.Instance.BytesToTexture2D(_photoInfos[index].Bytes); 
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				- 
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				+            item.target.SetSize(item.target.width, item.target.initHeight * _ui.target.height / _ui.target.initHeight); 
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				+            loaIcon.SetSize(loaIcon.width, loaIcon.texture.height * loaIcon.width / loaIcon.texture.width); 
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				+            loaIcon.y = item.target.height / 2; 
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				             UI_ListPhotoPreviewItem.ProxyEnd(); 
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				         } 
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				@@ -117,6 +115,7 @@ namespace GFGGame 
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				         { 
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				             _curIndex--; 
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				             _curIndex = Mathf.Max(0, _curIndex); 
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				+ 
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				             UpdateView(); 
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				         } 
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				@@ -124,58 +123,81 @@ namespace GFGGame 
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				         { 
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				             _curIndex++; 
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				             _curIndex = Mathf.Min(_ui.m_list.numItems - 1, _curIndex); 
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				+ 
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				+            UpdateView(); 
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				+        } 
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				+        private void OnListScrollEnd() 
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				+        { 
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				+            _curIndex = _ui.m_list.ChildIndexToItemIndex(0); 
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				             UpdateView(); 
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				         } 
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				- 
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				         private void OnBtnLockClick() 
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				         { 
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				-            PoemPhotoData photoData = _photoInfos[_curIndex]; 
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				-            if (photoData.LockingStatus == false) 
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				+            if (_curPhotoData.LockingStatus == false) 
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				             { 
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				                 AlertUI.Show("是否确认锁定此照片?", "(锁住的照片无法被删除)") 
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				-               .SetLeftButton(true, "否").SetRightButton(true, "是", (object data) => 
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				+               .SetLeftButton(true, "否").SetRightButton(true, "是", async (object data) => 
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				                { 
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				-                   PoemPhotoSProxy.ReqChangeLockingState(photoData.PictureId, true, _sourceType).Coroutine(); 
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				+                   bool result = await PoemPhotoSProxy.ReqChangeLockingState(_curPhotoData.PictureId, true, _sourceType); 
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				+                   if (result) 
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				+                   { 
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				+                       _photoInfos[_curIndex].LockingStatus = true; 
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				+ 
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				+                       UpdateView(); 
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				+                   } 
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				                }); 
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				             } 
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				             else 
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				             { 
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				                 AlertUI.Show("是否确认解锁此照片?", "(解锁后的照片可随意删除)") 
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				-               .SetLeftButton(true, "否").SetRightButton(true, "是", (object data) => 
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				+               .SetLeftButton(true, "否").SetRightButton(true, "是", async (object data) => 
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				                { 
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				-                   PoemPhotoSProxy.ReqChangeLockingState(photoData.PictureId, false, _sourceType).Coroutine(); 
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				+                   bool result = await PoemPhotoSProxy.ReqChangeLockingState(_curPhotoData.PictureId, false, _sourceType); 
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				+                   if (result) 
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				+                   { 
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				+                       _photoInfos[_curIndex].LockingStatus = false; 
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				+                       UpdateView(); 
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				+                   } 
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				                }); 
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				             } 
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				         } 
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				         private void OnBtnUpClick() 
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				         { 
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				-            PoemPhotoData photoData = _photoInfos[_curIndex]; 
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				-            if (photoData.ToppingStatus == false) 
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				+            if (_curPhotoData.ToppingStatus == false) 
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				             { 
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				                 AlertUI.Show("是否确认置顶此照片?") 
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				-               .SetLeftButton(true, "否").SetRightButton(true, "是", (object data) => 
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				+               .SetLeftButton(true, "否").SetRightButton(true, "是", async (object data) => 
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				                { 
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				-                   PoemPhotoSProxy.ReqChangeToppingState(photoData.PictureId, true, _sourceType).Coroutine(); 
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				- 
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				+                   bool result = await PoemPhotoSProxy.ReqChangeToppingState(_curPhotoData.PictureId, true, _sourceType); 
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				+                   if (result) 
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				+                   { 
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				+                       _photoInfos[_curIndex].ToppingStatus = true; 
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				+                       UpdateView(); 
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				+                   } 
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				                }); 
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				             } 
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				             else 
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				             { 
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				                 AlertUI.Show("是否确认取消置顶此照片?") 
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				-               .SetLeftButton(true, "否").SetRightButton(true, "是", (object data) => 
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				+               .SetLeftButton(true, "否").SetRightButton(true, "是", async (object data) => 
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				                { 
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				-                   PoemPhotoSProxy.ReqChangeToppingState(photoData.PictureId, false, _sourceType).Coroutine(); 
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				+                   bool result = await PoemPhotoSProxy.ReqChangeToppingState(_curPhotoData.PictureId, false, _sourceType); 
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				+                   if (result) 
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				+                   { 
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				+                       _photoInfos[_curIndex].ToppingStatus = false; 
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				+                       UpdateView(); 
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				+                   } 
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				                }); 
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				             } 
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				         } 
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				         private void OnBtnShareClick() 
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				         { 
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				-            ViewManager.Show<PoemPhotoShareView>(new object[] { _curIndex, _sourceType }, new object[] { typeof(PoemPhotoPreView).FullName, _curIndex }); 
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				+            ViewManager.Show<PoemPhotoShareView>(_curPhotoData, new object[] { typeof(PoemPhotoPreView).FullName, new object[] { _curIndex, _photoInfos } }); 
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				         } 
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				     } 
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				 } 
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