using System.Collections.Generic;
using FairyGUI;
namespace GFGGame
{
    public class TravelData
    {
        /// 
        /// 状态,0未游历,1游历中,2游历完成 值由 TravelGuideType 定义
        /// 
        public int Status = 0;
        /// 
        /// 游历开始时间(毫秒)
        /// 
        public long CreationTime;
        /// 
        /// 游历结束时间(毫秒)
        /// 
        public long EndTime;
        /// 
        /// 游历地点id
        /// 
        public int TravelLocationId;
        /// 
        /// 游历地点对应的最新游历次数
        /// 
        public int TravelCount;
        /// 
        /// 出游穿的q版套装id
        /// 
        public int TravelSuitId;
        /// 
        /// Q版人物位置下标
        /// 
        public int PositionIndex;
        /// 
        /// Q版套装人物资源下标
        /// 
        public int SuitResIndex;
        /// 
        /// 本次游历获得的物品
        /// 
        public List RewardItems;
    }
}