using System; using System.Collections.Generic; using ET; namespace GFGGame { public class TimeTracingSProxy { //获取关卡最高分信息 public static async ETTask ReqGetMaxLevelInfo(int chapID) { TimeTracingDataManager._LevelMaxInfoDic.Clear(); M2C_GetCompositeLevelMaxScoreInfos response = null; response = (M2C_GetCompositeLevelMaxScoreInfos)await MessageHelper.SendToServer(new C2M_GetCompositeLevelMaxScoreInfos { ChapterId = chapID }); if (!(response is { Error: ErrorCode.ERR_Success })) return false; ActivityFightCfg chapterCfg = ActivityFightCfgArray.Instance.GetCfg(chapID); var list = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(chapterCfg.type, chapterCfg.subType, chapterCfg.id); Dictionary levelInfo; levelInfo = new Dictionary(); for (int i = 0; i < response.LevelRoleInfoList.Count; i++) { levelInfo.Add(list[i].id, response.LevelRoleInfoList[i]); } TimeTracingDataManager._LevelMaxInfoDic.Add(chapID, levelInfo); return true; } //获取套装积分奖励状态(已领取的奖励id) public static async ETTask ReqGetSuitRewardStatus() { TimeTracingDataManager.ChapterRewardDic.Clear(); S2C_GetChapterRewardList response = null; response = (S2C_GetChapterRewardList)await MessageHelper.SendToServer(new C2S_GetChapterRewardList {}); if (!(response is { Error: ErrorCode.ERR_Success })) return false; TimeTracingDataManager.ChapterRewardDic = response.RewardIds; return true; } //领取套装积分奖励 public static async ETTask ReqGetSuitReward(int rewardId) { S2C_GetChapterReward response = (S2C_GetChapterReward)await MessageHelper.SendToServer(new C2S_GetChapterReward { RewardId = rewardId }); Dictionary rewardData = new Dictionary(); if (!(response is { Error: ErrorCode.ERR_Success })) return false; TimeTracingDataManager.ChapterRewardDic = response.RewardIds; // 奖励弹窗 BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.BonusList)); return true; } //获取关卡评分奖励状态 public static async ETTask ReqGetLevelRewardStatus() { TimeTracingDataManager.LevelRewardDic.Clear(); Dictionary rewardData = null; S2C_GetInstanceZonesRatingRewardList response = null; for (int i = 0; i < TimeTracingDataManager.Instance.chapterIdList.Count;i++) { ActivityFightCfg chapterCfg = ActivityFightCfgArray.Instance.GetCfg(TimeTracingDataManager.Instance.chapterIdList[i]); var list = StoryLevelCfgArray.Instance.GetCfgsBytypeAndsubTypeAndchapterId(chapterCfg.type, chapterCfg.subType, chapterCfg.id); rewardData = new Dictionary(); foreach (StoryLevelCfg item in list) { rewardData = new Dictionary(); response = (S2C_GetInstanceZonesRatingRewardList)await MessageHelper.SendToServer(new C2S_GetInstanceZonesRatingRewardList { StoryLevelId = item.id }); if (!(response is { Error: ErrorCode.ERR_Success })) return false; for (int j = 0; j < response.RewardKs.Count; j++) { rewardData.Add(response.RewardKs[j], response.RewardVs[j]); } if(TimeTracingDataManager.LevelRewardDic.ContainsKey(item.id)) { TimeTracingDataManager.LevelRewardDic[item.id] = rewardData; } else { TimeTracingDataManager.LevelRewardDic.Add(item.id, rewardData); } } } return true; } //领取条积分奖励 public static async ETTask ReqGetLevelReward(int levelId ,int rewardId) { S2C_GetInstanceZonesRatingReward response = (S2C_GetInstanceZonesRatingReward)await MessageHelper.SendToServer(new C2S_GetInstanceZonesRatingReward { StoryLevelId = levelId,RewardId = rewardId }); Dictionary rewardData = new Dictionary(); if (!(response is { Error: ErrorCode.ERR_Success })) return false; for (int j = 0; j < response.RewardKs.Count; j++) { rewardData.Add(response.RewardKs[j], response.RewardVs[j]); } TimeTracingDataManager.LevelRewardDic[levelId] = rewardData; // 奖励弹窗 BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.BonusList)); return true; } //领取全部积分奖励 public static async ETTask ReqGetAllLevelReward(int levelID) { S2C_GetAllInstanceZonesRatingReward response = (S2C_GetAllInstanceZonesRatingReward)await MessageHelper.SendToServer(new C2S_GetAllInstanceZonesRatingReward { StoryLevelId = levelID }); Dictionary rewardData = new Dictionary(); if (!(response is { Error: ErrorCode.ERR_Success })) return false; for (int j = 0; j < response.RewardKs.Count; j++) { rewardData.Add(response.RewardKs[j], response.RewardVs[j]); } TimeTracingDataManager.LevelRewardDic[levelID] = rewardData; EventAgent.DispatchEvent(ConstMessage.TIMETRACINGREDUPDATE); // 奖励弹窗 BonusController.TryShowBonusList(ItemUtil.CreateItemDataList(response.BonusList)); return true; } //获取套装排名榜数据 public static async ETTask ReqGetSuitRank(int suitID) { TimeTracingDataManager.Instance.SuitRankDatasDic[0].Clear(); S2C_GetSuitCollectRankList response = (S2C_GetSuitCollectRankList)await MessageHelper.SendToServer(new C2S_GetSuitCollectRankList { SuitId = suitID }); TimeTracingDataManager.Instance.SuitRankDatasDic[0] = response.SuitCollectRankList; TimeTracingDataManager.RefreshTime = response.NexTime; TimeTracingDataManager.Instance.mySuitRankInfo = response.MySuitCollectRank; return true; } //获取套装好友排名榜数据 public static async ETTask ReqGetSuitFriendRank(int suitID) { TimeTracingDataManager.Instance.SuitRankDatasDic[1].Clear(); S2C_GetFriendSuitCollectRankList response = (S2C_GetFriendSuitCollectRankList)await MessageHelper.SendToServer(new C2S_GetFriendSuitCollectRankList { SuitId = suitID }); TimeTracingDataManager.Instance.SuitRankDatasDic[1] = response.FriendSuitCollectRankList; return true; } //获取关卡排行榜信息 public static async ETTask ReqGetLevelRank(int levelID) { TimeTracingDataManager.Instance.LevelRankDatasDic[0].Clear(); S2C_GetInstanceZonesRankList response = (S2C_GetInstanceZonesRankList)await MessageHelper.SendToServer(new C2S_GetInstanceZonesRankList { LevelCfgId = levelID }); TimeTracingDataManager.Instance.LevelRankDatasDic[0] = response.LevelRankList; TimeTracingDataManager.RefreshTime = response.NexTime; TimeTracingDataManager.Instance.myLevelRankInfo = response.MyLevelRankInfo; return true; } //获取关卡好友排行榜数据 public static async ETTask ReqGetLevelFriendRank(int levelID) { TimeTracingDataManager.Instance.LevelRankDatasDic[1].Clear(); S2C_GetInstanceZonesFriendRankList response = (S2C_GetInstanceZonesFriendRankList)await MessageHelper.SendToServer(new C2S_GetInstanceZonesFriendRankList { LevelCfgId = levelID }); TimeTracingDataManager.Instance.LevelRankDatasDic[1] = response.FriendLevelRankList; return true; } public static async ETTask ReqSetDataRecord(long SuitID) { TimeTracingDataManager.Instance.LevelRankDatasDic[1].Clear(); S2C_UpdateDataRecord response = (S2C_UpdateDataRecord)await MessageHelper.SendToServer(new C2S_UpdateDataRecord() { K = 6200123,V = SuitID }); return true; } public static async ETTask ReqGetDataRecord() { TimeTracingDataManager.Instance.LevelRankDatasDic[1].Clear(); S2C_GetDataRecord response = (S2C_GetDataRecord)await MessageHelper.SendToServer(new C2S_GetDataRecord() { }); for(int i = 0; i