using System.Collections.Generic;
namespace GFGGame
{
    public class StudioData
    {
        /// 
        /// 副本Id
        /// 
        public int ChapterId;
        /// 
        /// 查阅建档一章总分
        /// 
        public int ChapterScore;
        /// 
        /// 宝箱奖励状态,索引按照配置列表顺序索引,值由ConstBonusStatus定义(只有查阅建档才有值)
        /// 
        public List RewardsStatus = new List();
    }
}