using FairyGUI; using UI.LuckyBox; using UI.CommonGame; using System; using System.Collections.Generic; using UnityEngine; using ET; namespace GFGGame { public class LuckyBoxView : BaseView { private UI_LuckyBoxUI _ui; private ValueBarController _valueBarController; private GameObject _gameObject; private GoWrapper _wrapper; private GameObject _gameObject1; private GoWrapper _wrapper1; private GameObject _gameObject2; private GoWrapper _wrapper2; private GameObject _gameObject3; private GoWrapper _wrapper3; private GameObject _gameObject4; private GoWrapper _wrapper4; private GameObject _gameObject5; private GoWrapper _wrapper5; private bool isActiveBoxOpen = false; private int _bgIndex = 0; // private int _boxId = 0; private int _curIndex = 0; public override void Dispose() { if (_valueBarController != null) { _valueBarController.Dispose(); _valueBarController = null; } SceneController.DestroyObjectFromView(_gameObject, _wrapper); SceneController.DestroyObjectFromView(_gameObject1, _wrapper1); SceneController.DestroyObjectFromView(_gameObject2, _wrapper2); SceneController.DestroyObjectFromView(_gameObject3, _wrapper3); if (_ui != null) { _ui.Dispose(); _ui = null; } base.Dispose(); } protected override void OnInit() { base.OnInit(); packageName = UI_LuckyBoxUI.PACKAGE_NAME; _ui = UI_LuckyBoxUI.Create(); this.viewCom = _ui.target; isfullScreen = true; // _ui.m_txtRemainTimes.visible = false; _valueBarController = new ValueBarController(_ui.m_valueBar); _ui.m_btnBack.onClick.Add(OnClickBtnBack); _ui.m_btnHome.onClick.Add(OnClickBtnHome); _ui.m_btnLeft.onClick.Add(OnBtnLeftClick); _ui.m_btnRight.onClick.Add(OnBtnRightClick); _ui.m_listBg.SetVirtual(); _ui.m_listBg.itemRenderer = RenderListBgItem; _ui.m_listBg.itemProvider = GetListItemResource; _ui.m_listBg.scrollPane.onScrollEnd.Add(OnListBgScroll); } protected override void AddEventListener() { base.AddEventListener(); EventAgent.AddEventListener(ConstMessage.ITEM_CHANGED, OnListBgScroll); EventAgent.AddEventListener(ConstMessage.NUMERIC_CHANGE, OnListBgScroll); } protected override void OnShown() { base.OnShown(); if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0) { GRoot.inst.touchable = false; } int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[0]; if (this.viewData != null) { object[] datas = (this.viewData as object[]); if (datas != null && datas.Length > 1) { boxId = (int)datas[1]; } else { boxId = (int)this.viewData; } } if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0) boxId = LuckyBoxDataManager.BOX_ID_2; LuckyBoxDataManager.Instance.currentBoxId = boxId; isActiveBoxOpen = Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, LuckyBoxDataManager.BOX_ID_1) >= 0; if (isActiveBoxOpen) { Timers.inst.Add(1, 0, CheckTime); } _valueBarController.OnShown(); _valueBarController.Controller(4); _curIndex = Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, boxId); _ui.m_listBg.numItems = LuckyBoxDataManager.Instance.luckyBoxIds.Length; _ui.m_listBg.ScrollToView(_curIndex); _ui.m_listBg.scrollPane.decelerationRate = 0.8f; OnListBgScroll(); updateBoxEffect(); Timers.inst.Add(8, 0, UpdateBg); Timers.inst.AddUpdate(CheckGuide); } private string GetListItemResource(int index) { int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index]; return string.Format("UI://LuckyBox/ComBox_{0}", boxId); } private void RenderListBgItem(int index, GObject obj) { int boxId = LuckyBoxDataManager.Instance.luckyBoxIds[index]; LuckyBoxCfg cfg = LuckyBoxCfgArray.Instance.GetCfg(boxId); LuckyBoxDataManager.Instance.InitData(boxId); GLoader loaBg = (obj as GComponent).GetChild("loaBg").asLoader; loaBg.url = ResPathUtil.GetBgImgPath(cfg.resArr[0]); GButton btnPreview = (obj as GComponent).GetChild("btnPreview").asButton; btnPreview.GetController("c1").selectedIndex = boxId; GButton btnExchange = (obj as GComponent).GetChild("btnExchange").asButton; btnExchange.GetController("c1").selectedIndex = boxId; GTextField txtOwned = (obj as GComponent).GetChild("txtOwned").asTextField; int count = LuckyBoxDataManager.Instance.GetOwnedCount(boxId); txtOwned.SetVar("v1", "" + count).FlushVars(); GTextField txtRemainTimes = (obj as GComponent).GetChild("txtRemainTimes").asTextField; int boughtCount = GameGlobal.myNumericComponent.GetAsInt(cfg.numericType); txtRemainTimes.text = string.Format("今日剩余次数:{0}", cfg.maxCount - boughtCount); GTextField txtCost = (obj as GComponent).GetChild("comCostOne").asCom.GetChild("txtCost").asTextField; txtCost.text = cfg.costNum.ToString(); GLoader loaCost = (obj as GComponent).GetChild("comCostOne").asCom.GetChild("loaCost").asLoader; loaCost.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res); GTextField txtCostTen = (obj as GComponent).GetChild("comCostTen").asCom.GetChild("txtCost").asTextField; txtCostTen.text = cfg.costNumTen.ToString(); GLoader loaCostTen = (obj as GComponent).GetChild("comCostTen").asCom.GetChild("loaCost").asLoader; loaCostTen.url = ResPathUtil.GetCommonGameResPath(ItemCfgArray.Instance.GetCfg(cfg.costID).res); GButton btnBuyOne = (obj as GComponent).GetChild("btnBuyOne").asButton; if (btnBuyOne.data == null) { btnBuyOne.onClick.Add(OnClickBtnBuyOne); } btnBuyOne.data = boxId; GButton btnBuyTen = (obj as GComponent).GetChild("btnBuyTen").asButton; if (btnBuyTen.data == null) { btnBuyTen.onClick.Add(OnClickBtnBuyTen); } btnBuyTen.data = boxId; if (btnExchange.data == null) { btnExchange.onClick.Add(OnClickBtnExChange); } btnExchange.data = boxId; if (btnPreview.data == null) { btnPreview.onClick.Add(OnClickBtnPreview); } btnPreview.data = boxId; obj.data = boxId; if (boxId == 1) { long endTime = LuckyBoxDataManager.Instance.endTime; long curTime = TimeHelper.ServerNow(); TimeUtil.FormattingTime(curTime, endTime, out int num, out string str); (obj as GComponent).GetChild("txtTime").asTextField.text = string.Format("剩余{0}{1}", num, str); GGraph holder = (obj as GComponent).GetChild("holder").asGraph; GGraph holder1 = (obj as GComponent).GetChild("holder1").asGraph; SuitCfg suitCfg = SuitCfgArray.Instance.GetCfg(201013);//羲和 string resPath1 = ResPathUtil.GetDressUpAnimationPath(suitCfg.picRes); SceneController.AddObjectToView(_gameObject4, _wrapper4, holder, resPath1, out _gameObject4, out _wrapper4); SuitCfg suitCfg1 = SuitCfgArray.Instance.GetCfg(201006);//常曦 string resPath2 = ResPathUtil.GetDressUpAnimationPath(suitCfg1.picRes); SceneController.AddObjectToView(_gameObject5, _wrapper5, holder1, resPath2, out _gameObject5, out _wrapper5); } } // private void UpdateTime(object param) // { // GTextField txtTime = _ui.m_listBg.GetChildAt(0).asCom.GetChild("txtTime").asTextField; // txtTime.text = TimeUtil.FormattingTime(LuckyBoxDataManager.Instance.startTime, LuckyBoxDataManager.Instance.startTime); // } private void UpdateBg(object param) { string[] resArr = LuckyBoxCfgArray.Instance.GetCfg(LuckyBoxDataManager.Instance.currentBoxId).resArr; _bgIndex++; if (_bgIndex >= resArr.Length) _bgIndex = 0; GLoader loaBg = _ui.m_listBg.GetChildAt(0).asCom.GetChild("loaBg").asLoader; loaBg.url = ResPathUtil.GetBgImgPath(resArr[_bgIndex]); } private void OnBtnLeftClick() { _curIndex--; _curIndex = Mathf.Max(0, _curIndex); _ui.m_listBg.ScrollToView(_curIndex, true); OnListBgScroll(); } private void OnBtnRightClick() { _curIndex++; _curIndex = Mathf.Min(_ui.m_listBg.numItems - 1, _curIndex); _ui.m_listBg.ScrollToView(_curIndex, true); OnListBgScroll(); } private void OnListBgScroll() { _curIndex = _ui.m_listBg.ChildIndexToItemIndex(0); LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[_curIndex]; _bgIndex = 0; _valueBarController.UpdateCJ(); _ui.m_btnLeft.grayed = _curIndex <= 0; _ui.m_btnRight.grayed = _curIndex >= _ui.m_listBg.numItems - 1; if (LuckyBoxDataManager.Instance.currentBoxId == LuckyBoxDataManager.BOX_ID_1) { Timers.inst.Add(1, 0, CheckTime); } else { Timers.inst.Remove(CheckTime); } } private void CheckTime(object param = null) { long endTime = LuckyBoxDataManager.Instance.endTime; long curTime = TimeHelper.ServerNow(); TimeUtil.FormattingTime(curTime, endTime, out int num, out string str); _ui.m_listBg.GetChildAt(0).asCom.GetChild("txtTime").asTextField.text = string.Format("剩余{0}{1}", num, str); // _ui.m_listBg.GetChildAt(0).asCom.GetChild("txtTimeStr").asTextField.text = string.Format("{0}", str); } private void updateBoxEffect() { if (isActiveBoxOpen) { // int index = Array.IndexOf(LuckyBoxDataManager.Instance.luckyBoxIds, LuckyBoxDataManager.BOX_ID_1); // UI_ComListBgItem item = UI_ComListBgItem.Proxy(_ui.m_listBg.GetChildAt(index)); // string resPath = ResPathUtil.GetViewEffectPath("ui_cj", "ui_cj_bt"); // SceneController.AddObjectToView(_gameObject, _wrapper, item.m_holder, resPath, out _gameObject, out _wrapper); // string resPath3 = ResPathUtil.GetDressUpAnimationPath("dz_jiyuet"); // SceneController.AddObjectToView(_gameObject3, _wrapper3, item.m_holder1, resPath3, out _gameObject3, out _wrapper3, 120); // string resPath1 = ResPathUtil.GetViewEffectPath("ui_cj", "ui_cj_sl"); // SceneController.AddObjectToView(_gameObject1, _wrapper1, _ui.m_btnBuyOne.m_holder, resPath1, out _gameObject1, out _wrapper1); // SceneController.AddObjectToView(_gameObject2, _wrapper2, _ui.m_btnBuyTen.m_holder, resPath1, out _gameObject2, out _wrapper2); // UI_ComListBgItem.ProxyEnd(); } } private void OnClickBtnExChange(EventContext context) { GObject obj = context.sender as GObject; int boxId = (int)obj.data; int storeId = boxId == LuckyBoxDataManager.BOX_ID_1 ? ConstStoreId.LUCKY_BOX_ACTIVITY_STORE_ID : ConstStoreId.LUCKY_BOX_STORE_ID; ViewManager.Show(ViewName.CLOTHING_SHOP_VIEW, new object[] { storeId }, new object[] { ViewName.LUCKY_BOX_VIEW, boxId }); this.Hide(); } private void OnClickBtnPreview(EventContext context) { GObject obj = context.sender as GObject; int boxId = (int)obj.data; ViewManager.Show(ViewName.LUCKY_BOX_PRE_SHOW_VIEW, boxId); } private void OnClickBtnBuyOne(EventContext context) { GObject obj = context.sender as GObject; int boxId = (int)obj.data; LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId); int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType); if (boughtCount + LuckyBoxDataManager.ONCE_TIME > luckyBoxCfg.maxCount) { PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足"); return; } LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.ONCE_TIME, async () => { bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.ONCE_TIME); if (result) { ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, null, new object[] { ViewName.LUCKY_BOX_VIEW, boxId }); LogServerHelper.SendNodeLog((int)PlayParticipationEnum.ZAI_XING, 2); } }); } private void OnClickBtnBuyTen(EventContext context) { GObject obj = context.sender as GObject; int boxId = (int)obj.data; LuckyBoxCfg luckyBoxCfg = LuckyBoxCfgArray.Instance.GetCfg(boxId); int boughtCount = GameGlobal.myNumericComponent.GetAsInt(luckyBoxCfg.numericType); if (boughtCount + LuckyBoxDataManager.TEN_TIME > luckyBoxCfg.maxCount) { PromptController.Instance.ShowFloatTextPrompt("抽奖次数不足"); return; } LuckyBoxDataManager.Instance.CheckItemEnough(boxId, LuckyBoxDataManager.TEN_TIME, async () => { bool result = await LuckyBoxSProxy.ReqGetBonus(boxId, LuckyBoxDataManager.TEN_TIME); if (result) { ViewManager.Show(ViewName.LUCKY_BOX_STAR_VIEW, null, new object[] { ViewName.LUCKY_BOX_VIEW, boxId }); LogServerHelper.SendNodeLog((int)PlayParticipationEnum.ZAI_XING, 2); } }); } protected override void OnHide() { base.OnHide(); _valueBarController.OnHide(); Timers.inst.Remove(CheckTime); Timers.inst.Remove(UpdateBg); Timers.inst.Remove(CheckGuide); // Timers.inst.Remove(UpdateTime); } protected override void RemoveEventListener() { base.RemoveEventListener(); EventAgent.RemoveEventListener(ConstMessage.ITEM_CHANGED, OnListBgScroll); EventAgent.RemoveEventListener(ConstMessage.NUMERIC_CHANGE, OnListBgScroll); } private void OnClickBtnBack() { this.Hide(); Reset(); ViewManager.GoBackFrom(ViewName.LUCKY_BOX_VIEW); } private void OnClickBtnHome() { GameController.GoBackToMainView(); // Reset(); } private void Reset() { LuckyBoxDataManager.Instance.currentBoxId = LuckyBoxDataManager.Instance.luckyBoxIds[0]; } private void CheckGuide(object param) { if (GuideDataManager.IsGuideFinish(ConstGuideId.LUCKY_BOX) <= 0) { GRoot.inst.touchable = true; UpdateToCheckGuide(null); } else { Timers.inst.Remove(CheckGuide); } } protected override void UpdateToCheckGuide(object param) { if (!ViewManager.CheckIsTopView(this.viewCom)) return; GButton btnBuyTen = _ui.m_listBg.GetChildAt(0).asCom.GetChild("btnBuyTen").asButton; GuideController.TryGuide(null, ConstGuideId.LUCKY_BOX, 1, "“摘星”里可以通过星辰的力量获得服饰。", -1, true, _ui.target.height - 600); GuideController.TryGuide(btnBuyTen, ConstGuideId.LUCKY_BOX, 2, "点击摘取十次。"); } } }