using System;
using System.Security.Cryptography;
namespace YooAsset
{
	internal class SafeProxy
	{
		private const uint Poly = 0xedb88320u;
		private readonly uint[] _table = new uint[16 * 256];
		internal SafeProxy()
		{
			Init(Poly);
		}
		public void Init(uint poly)
		{
			var table = _table;
			for (uint i = 0; i < 256; i++)
			{
				uint res = i;
				for (int t = 0; t < 16; t++)
				{
					for (int k = 0; k < 8; k++) res = (res & 1) == 1 ? poly ^ (res >> 1) : (res >> 1);
					table[(t * 256) + i] = res;
				}
			}
		}
		public uint Append(uint crc, byte[] input, int offset, int length)
		{
			uint crcLocal = uint.MaxValue ^ crc;
			uint[] table = _table;
			while (length >= 16)
			{
				var a = table[(3 * 256) + input[offset + 12]]
					^ table[(2 * 256) + input[offset + 13]]
					^ table[(1 * 256) + input[offset + 14]]
					^ table[(0 * 256) + input[offset + 15]];
				var b = table[(7 * 256) + input[offset + 8]]
					^ table[(6 * 256) + input[offset + 9]]
					^ table[(5 * 256) + input[offset + 10]]
					^ table[(4 * 256) + input[offset + 11]];
				var c = table[(11 * 256) + input[offset + 4]]
					^ table[(10 * 256) + input[offset + 5]]
					^ table[(9 * 256) + input[offset + 6]]
					^ table[(8 * 256) + input[offset + 7]];
				var d = table[(15 * 256) + ((byte)crcLocal ^ input[offset])]
					^ table[(14 * 256) + ((byte)(crcLocal >> 8) ^ input[offset + 1])]
					^ table[(13 * 256) + ((byte)(crcLocal >> 16) ^ input[offset + 2])]
					^ table[(12 * 256) + ((crcLocal >> 24) ^ input[offset + 3])];
				crcLocal = d ^ c ^ b ^ a;
				offset += 16;
				length -= 16;
			}
			while (--length >= 0)
				crcLocal = table[(byte)(crcLocal ^ input[offset++])] ^ crcLocal >> 8;
			return crcLocal ^ uint.MaxValue;
		}
	}
	/// 
	/// This is .NET safe implementation of Crc32 algorithm.
	/// Implementation of CRC-32.
	/// This class supports several convenient static methods returning the CRC as UInt32.
	/// 
	internal class CRC32Algorithm : HashAlgorithm
	{
		private uint _currentCrc;
		/// 
		/// Initializes a new instance of the  class. 
		/// 
		public CRC32Algorithm()
		{
#if !NETCORE13
			HashSizeValue = 32;
#endif
		}
		/// 
		/// Resets internal state of the algorithm. Used internally.
		/// 
		public override void Initialize()
		{
			_currentCrc = 0;
		}
		/// 
		/// Appends CRC-32 from given buffer
		/// 
		protected override void HashCore(byte[] input, int offset, int length)
		{
			_currentCrc = AppendInternal(_currentCrc, input, offset, length);
		}
		/// 
		/// Computes CRC-32 from 
		/// 
		protected override byte[] HashFinal()
		{
			if(BitConverter.IsLittleEndian)
				return new[] { (byte)_currentCrc, (byte)(_currentCrc >> 8), (byte)(_currentCrc >> 16), (byte)(_currentCrc >> 24) };
			else
				return new[] { (byte)(_currentCrc >> 24), (byte)(_currentCrc >> 16), (byte)(_currentCrc >> 8), (byte)_currentCrc };
		}
		/// 
		/// Computes CRC-32 from multiple buffers.
		/// Call this method multiple times to chain multiple buffers.
		/// 
		/// 
		/// Initial CRC value for the algorithm. It is zero for the first buffer.
		/// Subsequent buffers should have their initial value set to CRC value returned by previous call to this method.
		/// 
		/// Input buffer with data to be checksummed.
		/// Offset of the input data within the buffer.
		/// Length of the input data in the buffer.
		/// Accumulated CRC-32 of all buffers processed so far.
		public static uint Append(uint initial, byte[] input, int offset, int length)
		{
			if (input == null)
				throw new ArgumentNullException("input");
			if (offset < 0 || length < 0 || offset + length > input.Length)
				throw new ArgumentOutOfRangeException("length");
			return AppendInternal(initial, input, offset, length);
		}
		/// 
		/// Computes CRC-32 from multiple buffers.
		/// Call this method multiple times to chain multiple buffers.
		/// 
		/// 
		/// Initial CRC value for the algorithm. It is zero for the first buffer.
		/// Subsequent buffers should have their initial value set to CRC value returned by previous call to this method.
		/// 
		/// Input buffer containing data to be checksummed.
		/// Accumulated CRC-32 of all buffers processed so far.
		public static uint Append(uint initial, byte[] input)
		{
			if (input == null)
				throw new ArgumentNullException();
			return AppendInternal(initial, input, 0, input.Length);
		}
		/// 
		/// Computes CRC-32 from input buffer.
		/// 
		/// Input buffer with data to be checksummed.
		/// Offset of the input data within the buffer.
		/// Length of the input data in the buffer.
		/// CRC-32 of the data in the buffer.
		public static uint Compute(byte[] input, int offset, int length)
		{
			return Append(0, input, offset, length);
		}
		/// 
		/// Computes CRC-32 from input buffer.
		/// 
		/// Input buffer containing data to be checksummed.
		/// CRC-32 of the buffer.
		public static uint Compute(byte[] input)
		{
			return Append(0, input);
		}
		/// 
		/// Computes CRC-32 from input buffer and writes it after end of data (buffer should have 4 bytes reserved space for it). Can be used in conjunction with 
		/// 
		/// Input buffer with data to be checksummed.
		/// Offset of the input data within the buffer.
		/// Length of the input data in the buffer.
		/// CRC-32 of the data in the buffer.
		public static uint ComputeAndWriteToEnd(byte[] input, int offset, int length)
		{
			if (length + 4 > input.Length)
				throw new ArgumentOutOfRangeException("length", "Length of data should be less than array length - 4 bytes of CRC data");
			var crc = Append(0, input, offset, length);
			var r = offset + length;
			input[r] = (byte)crc;
			input[r + 1] = (byte)(crc >> 8);
			input[r + 2] = (byte)(crc >> 16);
			input[r + 3] = (byte)(crc >> 24);
			return crc;
		}
		/// 
		/// Computes CRC-32 from input buffer - 4 bytes and writes it as last 4 bytes of buffer. Can be used in conjunction with 
		/// 
		/// Input buffer with data to be checksummed.
		/// CRC-32 of the data in the buffer.
		public static uint ComputeAndWriteToEnd(byte[] input)
		{
			if (input.Length < 4)
				throw new ArgumentOutOfRangeException("input", "Input array should be 4 bytes at least");
			return ComputeAndWriteToEnd(input, 0, input.Length - 4);
		}
		/// 
		/// Validates correctness of CRC-32 data in source buffer with assumption that CRC-32 data located at end of buffer in reverse bytes order. Can be used in conjunction with 
		/// 
		/// Input buffer with data to be checksummed.
		/// Offset of the input data within the buffer.
		/// Length of the input data in the buffer with CRC-32 bytes.
		/// Is checksum valid.
		public static bool IsValidWithCrcAtEnd(byte[] input, int offset, int lengthWithCrc)
		{
			return Append(0, input, offset, lengthWithCrc) == 0x2144DF1C;
		}
		/// 
		/// Validates correctness of CRC-32 data in source buffer with assumption that CRC-32 data located at end of buffer in reverse bytes order. Can be used in conjunction with 
		/// 
		/// Input buffer with data to be checksummed.
		/// Is checksum valid.
		public static bool IsValidWithCrcAtEnd(byte[] input)
		{
			if (input.Length < 4)
				throw new ArgumentOutOfRangeException("input", "Input array should be 4 bytes at least");
			return Append(0, input, 0, input.Length) == 0x2144DF1C;
		}
		private static readonly SafeProxy _proxy = new SafeProxy();
		private static uint AppendInternal(uint initial, byte[] input, int offset, int length)
		{
			if (length > 0)
			{
				return _proxy.Append(initial, input, offset, length);
			}
			else
				return initial;
		}
	}
}