using UnityEngine; using GFGGame; using FairyGUI; using System.Collections; public class GameLauncher : MonoBehaviour { // Start is called before the first frame update void Start() { Debug.LogFormat("Application.version {0}", Application.version); FGUILauncher.Init(); LauncherView.Instance.Open(); LauncherView.Instance.SetDesc("正在初始化..."); LauncherConfig.Init(); //StoreRequest storeRequest = new StoreRequest(); //storeRequest.Name = "aa"; //storeRequest.Num = 1; //storeRequest.Result = 2; //storeRequest.MyList.Add("bb"); //storeRequest.MyList.Add("cc"); //IMessage a = storeRequest; //HttpProtobufTool.Instance.Post(GameGlobal.gameApiUrlTest, "test", a.ToByteArray(), null); } }